public void GlobalEvent(EventMessage message) { var store = StoreManager.GetEventStore(message.Database); EventCommand cmd = new EventCommand() { Command = message.Command, CommandMarker = message.CommandMarker }; cmd.SetMarker(P2PConfiguration.NoRedispatch); store.Enqueue(cmd); }
// dispatch a message in the mesh. private static void Dispatch(EventMessage message) { _eventchannel.GlobalEvent(message); }