private void StartTeleportSelection() { Player.instance.SetState(Player.PlayerState.Teleporting); detector.StartSelection(currentController); visualizer.StartSelection(currentController); selectionIsActive = true; }
private void StartTeleportSelection() { if (selectionIsActive == false) { return; } Transform controllerTransform = GetControllerTransform(); detector.StartSelection(controllerTransform); visualizer.StartSelection(controllerTransform); }
private void StartTeleportSelection() { detector.StartSelection(currentController); visualizer.StartSelection(currentController); selectionIsActive = true; }