示例#1
0
 protected static void ListConnectedPrograms(ProgramUnit root, List <ProgramUnit> linkList)
 {
     if (!linkList.Contains(root))
     {
         linkList.Add(root);
         foreach (ProgramUnit program in root.linkedPrograms)
         {
             ListConnectedPrograms(program, linkList);
         }
     }
 }
示例#2
0
        static void Main(string[] args)
        {
            string[] input;
            string   line;

            string[]           delimiter = { " ", "\t", ",", "<->" };
            string             filePath  = Path.GetDirectoryName(System.AppDomain.CurrentDomain.BaseDirectory);
            List <ProgramUnit> programs  = new List <ProgramUnit>();
            Dictionary <string, ProgramUnit> programLookup = new Dictionary <string, ProgramUnit>();

            // Read the puzzle input.
            StreamReader file = new StreamReader(filePath + "/input.txt");

            while ((line = file.ReadLine()) != null)
            {
                input = line.Split(delimiter, StringSplitOptions.RemoveEmptyEntries);
                ProgramUnit program = new ProgramUnit(input[0]);
                programs.Add(program);
                programLookup.Add(input[0], program);
            }
            file.Dispose();

            // Re-read the input
            file = new StreamReader(filePath + "/input.txt");
            while ((line = file.ReadLine()) != null)
            {
                input = line.Split(delimiter, StringSplitOptions.RemoveEmptyEntries);
                ProgramUnit program = programLookup[input[0]];
                for (int i = 1; i < input.Length; i++)
                {
                    program.linkedPrograms.Add(programLookup[input[i]]);
                }
            }
            file.Dispose();

            List <ProgramUnit> linkedPrograms = new List <ProgramUnit>();

            ListConnectedPrograms(programLookup["0"], linkedPrograms);

            Console.WriteLine(programLookup.Count);
            Console.WriteLine(programs.Count);
            Console.WriteLine("Part 1: Programs connected to '0': " + linkedPrograms.Count);
            Console.ReadKey();

            int groups = 1;

            // Part 2.
            while (programs.Count > 0)
            {
                foreach (ProgramUnit program in linkedPrograms)
                {
                    programs.Remove(program);
                }
                linkedPrograms.Clear();
                if (programs.Count > 0)
                {
                    ListConnectedPrograms(programs[0], linkedPrograms);
                    groups++;
                }
            }

            Console.WriteLine("Part 2: Number of program groups: " + groups);
            Console.ReadKey();
        }