示例#1
0
        public void Run()
        {
            brain.RunToOutput();
            Console.WriteLine($"({cursor.Item1},{cursor.Item2})={GetColor()}");
            int i = 0;

            while (i < 100 && !brain.halted)
            {
                if (brain.waiting)
                {
                    brain.SendInput(GetColor());
                }
                else
                {
                    SetColor((int)brain.output);
                    brain.RunToOutput();
                    if (brain.output == 0)
                    {
                        TurnLeft();
                    }
                    else
                    {
                        TurnRight();
                    }
                    StepForward();
                    Console.WriteLine($"({cursor.Item1},{cursor.Item2})={GetColor()}");
                }
                brain.RunToOutput();
                i++;
            }
        }
示例#2
0
 private void Output(INT i)
 {
     output = i;
     if (outputDest != null)
     {
         outputDest.SendInput(i);
     }
     else
     {
         // Console.WriteLine(i);
     }
     sentOutput = true;
 }
示例#3
0
        public static void Part2Calc()
        {
            Console.ReadLine();
            List <INT> input = new List <INT>();
            string     line;

            line = Day9Input.Day13CodeAsString;
            foreach (string token in line.Split(','))
            {
                input.Add(INT.Parse(token));
            }

            input[0] = 2;
            var  grid        = new Dictionary <Point, INT>();
            var  brain       = new Intcode(input);
            INT  joystick    = 0;
            INT  paddleX     = 0;
            bool badBallSeen = false;
            INT  maxDisplay  = 0;
            int  delayTimer  = 100;

            Console.CursorVisible = false;
            while (!brain.halted)
            {
                if (brain.waiting)
                {
                    brain.SendInput(joystick);
                    WaitMicroseconds(delayTimer);
                }
                else
                {
                    brain.RunToOutput();
                    var x = (int)brain.output;
                    brain.RunToOutput();
                    var y = (int)brain.output;
                    brain.RunToOutput();
                    var item = (int)brain.output;
                    if (x == -1 && y == 0)
                    {
                        INT display = item;
                        if (display > maxDisplay)
                        {
                            maxDisplay = display;
                        }
                        var numBlocks = grid.Count(e => e.Value == 2);
                        delayTimer = numBlocks / 4 + 1;
                        Console.SetCursorPosition(1, 1);
                        Console.Write($"SCORE: {maxDisplay:#####}   Remaining: {numBlocks:000}");
                    }
                    else
                    {
                        if (item < 10)
                        {
                            Console.SetCursorPosition(x, y + 2);
                        }
                        if (item == 0)
                        {
                            if (!(x == 0 && y == 0))
                            {
                                Console.Write(" ");
                            }
                        }
                        if (item == 1)
                        {
                            Console.ForegroundColor = ConsoleColor.Green;
                            if (x == 0 || x == 42)
                            {
                                switch (y)
                                {
                                case 0:
                                    Console.Write("+");
                                    break;

                                default:
                                    Console.Write("|");
                                    break;
                                }
                            }
                            else
                            {
                                Console.Write("-");
                            }
                            Console.ForegroundColor = ConsoleColor.White;
                        }
                        if (item == 2)
                        {
                            Console.Write("o");
                        }

                        if (item == 3)
                        {
                            Console.ForegroundColor = ConsoleColor.DarkRed;
                            Console.Write("=");
                            Console.ForegroundColor = ConsoleColor.White;
                            paddleX = x;
                            WaitMicroseconds(delayTimer * 6);
                            //Console.SetCursorPosition(1, 2);
                            //Console.Write($"({x:0000}, {y:0000}) Paddle");
                        }

                        if (item == 4)                         //4=ball
                        {
                            if (!badBallSeen && x == 4 && y == 4)
                            {
                                badBallSeen = true;
                                continue;
                            }

                            badBallSeen             = false;
                            Console.ForegroundColor = ConsoleColor.Blue;
                            Console.Write("o");
                            Console.ForegroundColor = ConsoleColor.White;
                            WaitMicroseconds(delayTimer * 60);
                            //Console.SetCursorPosition(1,3);
                            //Console.Write($"({x:0000}, {y:0000}) Ball");
                            joystick = 0;
                            if (x < paddleX)
                            {
                                joystick = -1;
                            }
                            if (x > paddleX)
                            {
                                joystick = 1;
                            }
                            WaitMicroseconds(delayTimer);
                        }
                    }
                    var pt = new Point {
                        X = (int)x, Y = (int)y
                    };
                    grid[pt] = item;
                }
            }

            Console.ReadLine();
        }