private static GameObject GenerateDiskObj(DatabaseUtilities.Column cylinderInfo, Transform harness) { //Generate Disk object from factory. GameObject disk = Generate((int)View_Type.Disk); float scaleSize = float.Parse(cylinderInfo.fields[0]); string dataTypeName = cylinderInfo.GetName(); string hexColor = cylinderInfo.GetColor(); //Initialize the disk object... disk.GetComponent <Disk>().Initialize(harness, dataTypeName, hexColor, scaleSize); return(disk); }
private static GameObject GenerateColumnObj(DatabaseUtilities.Column col, Transform parent, int key) { GameObject curCol = Generate((int)View_Type.Column); curCol.GetComponent <Column>().Initialize(key, parent, col.GetName(), col.GetId(), col.GetColor()); return(curCol); }