public void initFromLibrary(DriverLibraryRecord aLibraryRecord) { record = aLibraryRecord; GTDriver.allDrivers.Add((GTDriver) this); this.id = aLibraryRecord.id; this.aggressivenessOnBrake = aLibraryRecord.aggressivenessOnBrake; this.agressiveMultiplier = aLibraryRecord.agressiveMultiplier; this.backCollDist = aLibraryRecord.backCollDist; this.backToLineIncrement = aLibraryRecord.backToLineIncrement; this.collisionSideFactor = aLibraryRecord.collisionSideFactor; this.corneringSpeedFactor = aLibraryRecord.corneringSpeedFactor; this.driftingThrottleFactor = aLibraryRecord.driftingThrottleFactor; this.name = aLibraryRecord.driverName; this.frontCollDist = aLibraryRecord.frontCollDist; this.fuelLoadPercentage = aLibraryRecord.fuelLoadPercentage; this.fullAccelMargin = aLibraryRecord.fullAccelMargin; this.heightMargin = aLibraryRecord.heightMargin; this.humanError = aLibraryRecord.humanError; this.jumpThrottleMultiplier = aLibraryRecord.jumpThrottleMultiplier; this.jumpThrottleTime = aLibraryRecord.jumpThrottleTime; this.lengthMargin = aLibraryRecord.lengthMargin; this.lookAheadConstant = aLibraryRecord.lookAheadConstant; this.lookAheadFactor = aLibraryRecord.lookAheadFactor; this.maxDriftAngle = aLibraryRecord.maxDriftAngle; this.offtrackThrottleMultiplier = aLibraryRecord.offtrackThrottleMultiplier; this.overtakeFactor = aLibraryRecord.overtakeFactor; this.overtakeOffsetIncrementMax = aLibraryRecord.overtakeOffsetIncrementMax; this.overtakeOffsetIncrementMin = aLibraryRecord.overtakeOffsetIncrementMin; this.overtakeSpeedDifference = aLibraryRecord.overtakeSpeedDifference; this.shiftFactor = aLibraryRecord.shiftFactor; this.shiftUpFactor = aLibraryRecord.shiftUpFactor; this.SIDE_MARGIN = aLibraryRecord.SIDE_MARGIN; this.sideAvoidingFactor = aLibraryRecord.sideAvoidingFactor; this.sideMargin = aLibraryRecord.sideMargin; this.speedSteeringFactor = aLibraryRecord.speedSteeringFactor; this.steeringDriftFactor = aLibraryRecord.steeringDriftFactor; this.tyreChangePercentage = aLibraryRecord.tyreChangePercentage; this.sponsorFriendliness = aLibraryRecord.sponsorAppeal; this.demandingReputation = aLibraryRecord.demandsReputation; }
public virtual void FromString(string aString) { string[] all = Base64.Base64Decode(aString).Split(new char[] {'|'}); id = Convert.ToInt32(all[0]); name = all[1]; stamina = Convert.ToInt32(all[2]); this.aggressivenessOnBrake = (float) Convert.ToDouble(all[3]); this.speedSteeringFactor = (float) Convert.ToDouble(all[4]); this.lookAheadFactor = (float) Convert.ToDouble(all[5]); this.lookAheadConstant = (float) Convert.ToDouble(all[6]); this.corneringSpeedFactor = (float) Convert.ToDouble(all[7]); this.maxDriftAngle = (float) Convert.ToDouble(all[8]); driftingThrottleFactor = (float) Convert.ToDouble(all[9]); steeringDriftFactor = (float) Convert.ToDouble(all[10]); this.sideAvoidingFactor = (float) Convert.ToDouble(all[11]); this.collisionSideFactor = (float) Convert.ToDouble(all[12]); this.overtakeFactor = (float) Convert.ToDouble(all[13]); this.humanError = (float) Convert.ToDouble (all[14]); this.overtakeSpeedDifference = (float) Convert.ToDouble(all[15]); this.overtakeOffsetIncrementMin = (float) Convert.ToDouble(all[16]); this.overtakeOffsetIncrementMax = (float) Convert.ToDouble(all[17]); this.backToLineIncrement = (float) Convert.ToDouble(all[18]); this.shiftFactor = (float) Convert.ToDouble(all[19]); this.shiftUpFactor = (float) Convert.ToDouble(all[20]); this.tyreChangePercentage = (float) Convert.ToDouble(all[21]); this.fuelLoadPercentage = (float) Convert.ToDouble (all[22]); this.fullAccelMargin = (float) Convert.ToDouble(all[23]); this.frontCollDist = (float) Convert.ToDouble(all[24]); this.backCollDist = (float) Convert.ToDouble(all[25]); this.sideMargin = (float) Convert.ToDouble(all[26]); this.heightMargin = (float) Convert.ToDouble(all[27]); this.lengthMargin = (float) Convert.ToDouble(all[28]); this.SIDE_MARGIN = (float) Convert.ToDouble(all[29]); this.offtrackThrottleMultiplier = (float) Convert.ToDouble(all[30]); this.jumpThrottleMultiplier = (float) Convert.ToDouble(all[31]); this.jumpThrottleTime = (float) Convert.ToDouble(all[32]); this.agressiveMultiplier = (float) Convert.ToDouble(all[33]); this.sponsorFriendliness = (float) Convert.ToDouble(all[34]); this.demandingReputation = Convert.ToInt32(all[35]); this.positionDemanded = Convert.ToInt32(all[36]); for(int i = 0;i<DriverLibrary.REF.drivers.Count;i++) { if(DriverLibrary.REF.drivers[i].id==this.id) { this.record = DriverLibrary.REF.drivers[i]; } } GTDriver.allDrivers.Add((GTDriver) this); if(GTDriver.allDrivers.Count>39) { Debug.LogError("Too many drivers"); } }