/// <summary> /// Returns true if the region of the node contains the point /// other false /// </summary> /// <param name="p"></param> /// <returns></returns> public bool IsInRegion(Point p) { return(region.IsInRectangle(p)); }
public bool Intersects(Rectangle rectangle) { return IsInRectangle(rectangle.TopLeftPoint) || rectangle.IsInRectangle(this.TopLeftPoint); }
public bool Intersects(Rectangle rectangle) { return(IsInRectangle(rectangle.TopLeftPoint) || rectangle.IsInRectangle(this.TopLeftPoint)); }