public static void InitmapTerrainTree(mapTreeTerrain mTree) { mapTreeTerrain mtEmpty, mtLand, mtWater; mtEmpty = new mapTreeTerrain("Empty/Error", 0); mtLand = new mapTreeTerrain("Land Terrain", 0); mtWater = new mapTreeTerrain("Water Terrain", 0); mtEmpty.AddChild(new mapTreeTerrain("Empty", 0)); mtLand.AddChild(new mapTreeTerrain("Grass", 0)); mtLand.AddChild(new mapTreeTerrain("Desert", 0)); mtWater.AddChild(new mapTreeTerrain("Water", 0)); mtLand.AddChild(new mapTreeTerrain("Mountain", 0)); mtLand.AddChild(new mapTreeTerrain("Hill", 0)); mtLand.AddChild(new mapTreeTerrain("Forest", 0)); mtLand.AddChild(new mapTreeTerrain("Mixed", 0)); mtLand.AddChild(new mapTreeTerrain("Evergreen", 0)); mtLand.AddChild(new mapTreeTerrain("Jungle", 0)); mtLand.AddChild(new mapTreeTerrain("Snow", 0)); mtLand.AddChild(new mapTreeTerrain("Badland", 0)); mtLand.AddChild(new mapTreeTerrain("Other", 0)); mTree.AddChild(mtEmpty); mTree.AddChild(mtWater); mTree.AddChild(mtLand); }
public virtual mapTreeTerrain SeedTreeDataTerrain() { mapTreeTerrain mtRoot, mtEmpty, mtLand, mtWater; mtRoot = new mapTreeTerrain(mapConst.mapTreeNameTerrain, 0); mtEmpty = new mapTreeTerrain("Empty/Error", 0); mtLand = new mapTreeTerrain("Land Terrain", 0); mtWater = new mapTreeTerrain("Water Terrain", 0); mtEmpty.AddChild(new mapTreeTerrain("Empty", 0)); mtLand.AddChild(new mapTreeTerrain("Grass", 0)); mtLand.AddChild(new mapTreeTerrain("Desert", 0)); mtLand.AddChild(new mapTreeTerrain("Mountain", 0)); mtLand.AddChild(new mapTreeTerrain("Hill", 0)); mtLand.AddChild(new mapTreeTerrain("Forest", 0)); mtLand.AddChild(new mapTreeTerrain("Mixed", 0)); mtLand.AddChild(new mapTreeTerrain("Evergreen", 0)); mtLand.AddChild(new mapTreeTerrain("Jungle", 0)); mtLand.AddChild(new mapTreeTerrain("Snow", 0)); mtLand.AddChild(new mapTreeTerrain("Badland", 0)); mtLand.AddChild(new mapTreeTerrain("Other", 0)); mtWater.AddChild(new mapTreeTerrain("Water", 0)); mtRoot.AddChild(mtEmpty); mtRoot.AddChild(mtWater); mtRoot.AddChild(mtLand); return(mtRoot); }