示例#1
0
        public string StickTraderWillGive(string stickName)
        {
            string traderName               = levelConfigManager.Value.LevelTraderName();
            string traderOneTrueStickName   = TraderConfigManager.OneTrueStickForTrader(traderName);
            string traderOneTrueStickReward = TraderConfigManager.StickGivenForOneTrueStick(traderName);
            string traderOtherStickReward   = TraderConfigManager.StickGivenForOtherStick(traderName);
            string stickTraderWillGive      = traderOneTrueStickName == stickName ? traderOneTrueStickReward : traderOtherStickReward;

            return(stickTraderWillGive);
        }
示例#2
0
        public EndingType CurrentGameEndingType()
        {
            IEnumerable <string> startingSticks           = StickConfigs.Where(config => config.startingStick).Select(config => config.name).ToArray();
            IEnumerable <string> oneTrueStickTradeResults = TraderConfigManager.OneTrueStickTradeResult();

            string[] currentSticks = CurrentInventoryStickNames();

            IEnumerable <string> sticksLeftFromStartOfGame = currentSticks.Intersect(startingSticks);
            IEnumerable <string> sticksObtainedInExchangeForOneTrueStick =
                currentSticks.Intersect(oneTrueStickTradeResults);

            if (sticksObtainedInExchangeForOneTrueStick.ToArray().Length >= 4)
            {
                return(EndingType.ThirdEnding);
            }
            return(sticksLeftFromStartOfGame.ToArray().Length < 5 ? EndingType.SecondEnding : EndingType.FirstEnding);
        }