/// <summary> /// Checks the rules stored in the dictionary /// </summary> public void CheckRules() { ClearMessages(); // Rebuilds everything Interpreter.Compiler compiler = new Interpreter.Compiler(EFSSystem, EFSSystem.ShouldRebuild); compiler.Compile(); EFSSystem.ShouldRebuild = false; // Check rules RuleCheckerVisitor visitor = new RuleCheckerVisitor(this); visitor.visit(this, true); }
/// <summary> /// Checks the rules stored in the dictionary /// </summary> public void CheckRules() { ClearMessages(); // Rebuilds everything Interpreter.Compiler compiler = new Interpreter.Compiler(EFSSystem, EFSSystem.ShouldRebuild); compiler.Compile(); EFSSystem.ShouldRebuild = false; // Check rules RuleCheckerVisitor visitor = new RuleCheckerVisitor(this); visitor.visit(this, true); }