/// <summary> /// constructor /// </summary> public ChannelsSetting() { typeOfClass = TYPEOFCLASS.ChannelsSetting; ChannelMeasSetting = new ChannelMeasSetting(); ChannelSettingList = new ChannelSetting[10]; for (int i = 0; i < ChannelSettingList.Length; i++) { ChannelSettingList[i] = new ChannelSetting(); ChannelSettingList[i].ChKind = ChannelKindType.N; ChannelSettingList[i].ChNo = 1; } }
public object Clone() { ChannelMeasSetting ret = new ChannelMeasSetting(); ret.MainTrigger = this.MainTrigger; ret.Mode2_Trigger = this.Mode2_Trigger; ret.Degree1 = this.Degree1; ret.Degree2 = this.Degree2; return ret; }