protected override void WholeInclude() { Context.concrete_parts.Include(cpart => cpart.parts) .Include(cpart => cpart.materials) .Include(cpart => cpart.colors) .Load(); PartRepo.WholeIncludeCommon(Context); MaterialRepo.WholeIncludeCommon(Context); }
protected override void WholeInclude() { Context.furniture_items.Include(furniture => furniture.furniture_item_parts_connections).Load(); Context.furniture_items.Include(furniture => furniture.used_parts).Load(); Context.furniture_item_parts_connections.Include(connection => connection.parts_connection_glues) .Include(connection => connection.two_parts_connection) .Load(); Context.two_parts_connection.Include(connection => connection.part_controllers_embed_relative_positions) .Include(connection => connection.part_controllers_embed_relative_positions1) .Include(connection => connection.two_parts_connection_glues).Load(); Context.parts_connection_glues.Include(glue => glue.parts).Load(); Context.two_parts_connection_glues.Include(glue => glue.parts).Load(); Context.part_controllers_embed_relative_positions.Include(helper => helper.parts).Load(); PartRepo.WholeIncludeCommon(Context); }