示例#1
0
 public void Update(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var updatedEntity = context.Entry(entity);
         updatedEntity.State = EntityState.Modified;
         context.SaveChanges();
     };
 }
示例#2
0
 public void Delete(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var deletedEntity = context.Entry(entity);
         deletedEntity.State = EntityState.Deleted;
         context.SaveChanges();
     }
 }
示例#3
0
 public void Update(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var updatedEntity = context.Entry(entity);  //referans yakalama
         updatedEntity.State = EntityState.Modified; //güncellenecek nesne
         context.SaveChanges();                      //güncel.
     }
 }
示例#4
0
 public void Add(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var addedEntity = context.Entry(entity);
         addedEntity.State = EntityState.Added;
         context.SaveChanges();
     }
 }
示例#5
0
 public void Delete(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var deletedEntity = context.Entry(entity); //referans yakalama
         deletedEntity.State = EntityState.Deleted; //silinecek nesne
         context.SaveChanges();                     //siler.
     }
 }
示例#6
0
 public void Add(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var addedEntity = context.Entry(entity); //referans yakalama
         addedEntity.State = EntityState.Added;   //eklenecek nesne
         context.SaveChanges();                   //ekler.
     }
 }
 public void Add(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var addedEntity = context.Entry(entity); // referansı yakalama
         addedEntity.State = EntityState.Added;   //Durumu ekle yapıyorum
         context.SaveChanges();                   //ekleme işlemini yap
     }
 }
示例#8
0
 public void Delete(Car entity)
 {
     using (ReCapContext context = new ReCapContext())
     {
         var deletedEntity = context.Entry(entity);//Referansı yakalama, ki doğrudan veriye erişebilelim
         deletedEntity.State = EntityState.Deleted;
         context.SaveChanges();
     }
 }
示例#9
0
 public void Add(Car entity)
 {
     //IDisposable pattern implementation of C#  ----->  after using, the context send request garbage collector to delete.
     using (ReCapContext context = new ReCapContext())
     {
         var addedEntity = context.Entry(entity);
         addedEntity.State = EntityState.Added;
         context.SaveChanges();
     }
 }