protected virtual void engine_GotPlot(TimePlot obj) { _dispatchingMap[DispatchableType.Plot].Invoke(DispatcherPriority.Normal, new Action(() => { // Do you thang... })); }
protected override void engine_GotPlot(TimePlot plot) { var label = plot.Label; if (!_plotMap.ContainsKey(label)) { _plotMap.Add(label, plot); } else { var point = plot.PlotPoints[0]; _plotMap[label].PlotPoints.Add(point); } }
protected override void engine_GotPlot(TimePlot plot) { }