public SimulationRobotState(float width, float height, float density, SimulationMotorState[] motorStates, SimulationWheelShaftEncoderState[] wheelShaftEncoderStates, SimulationGyroscopeState yawGyroscopeState) { this.width = width; this.height = height; this.density = density; this.motorStates = motorStates; this.wheelShaftEncoderStates = wheelShaftEncoderStates; this.yawGyroscopeState = yawGyroscopeState; }