public bool CheckAndSendFightData(EncounterBase teradpsData, NpcEntity entity) { if (!Enabled && !AnonymousUpload || String.IsNullOrWhiteSpace(UploadUrl?.ToString())) { return(false); } var areaId = int.Parse(teradpsData.areaId); try { if (_allowedAreaId.Count == 0) { FetchAllowedAreaId(); } if (!_allowedAreaId.Any(x => x.AreaId == areaId && (x.BossIds.Count == 0 || x.BossIds.Contains((int)entity.Info.TemplateId)))) { return(false); } long timediff; try { timediff = FetchServerTime(entity); } catch { return(false); } teradpsData.encounterUnixEpoch += timediff; var json = JsonConvert.SerializeObject(teradpsData, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore, TypeNameHandling = TypeNameHandling.None }); teradpsData.encounterUnixEpoch -= timediff; SendFightData(entity, json, 3); } catch { PacketProcessor.Instance.BossLink.TryAdd( "!" + Guid + " " + LP.TeraDpsIoApiError + " " + entity.Info.Name + " " + DateTime.UtcNow.Ticks, entity); return(false); } return(true); }
private static void ToTeraDpsApi(EncounterBase teradpsData, NpcEntity entity) { if ( //string.IsNullOrEmpty(BasicTeraData.Instance.WindowData.TeraDpsToken) //|| string.IsNullOrEmpty(BasicTeraData.Instance.WindowData.TeraDpsUser) //|| !BasicTeraData.Instance.WindowData.SiteExport) { return; } /* Validation, without that, the server cpu will be burning \o */ var areaId = int.Parse(teradpsData.areaId); if ( //areaId != 886 && //areaId != 467 && //areaId != 767 && //areaId != 768 && //areaId != 468 && areaId != 770 && areaId != 769 && areaId != 916 && areaId != 969 && areaId != 970 && !(areaId == 950 && int.Parse(teradpsData.bossId)/100!=11) ) { return; } try { using (var client = new HttpClient()) { client.Timeout = TimeSpan.FromSeconds(40); var response = client.GetAsync("http://moongourd.com/shared/servertime"); var timediff = (response.Result.Headers.Date.Value.UtcDateTime.Ticks - DateTime.UtcNow.Ticks) / TimeSpan.TicksPerSecond; teradpsData.encounterUnixEpoch += timediff; } } catch { Console.WriteLine("Get server time error"); NetworkController.Instance.BossLink.TryAdd( "!" + LP.TeraDpsIoApiError + " " + entity.Info.Name + " " + entity.Id + " " + DateTime.Now.Ticks, entity); return; } //if (int.Parse(teradpsData.partyDps) < 2000000 && areaId != 468) //{ // return; //} var json = JsonConvert.SerializeObject(teradpsData, new JsonSerializerSettings {NullValueHandling = NullValueHandling.Ignore}); SendTeraDpsIo(entity, json, 3); }
private static ExtendedStats GenerateStats(NpcEntity entity, AbnormalityStorage abnormals) { if (!entity.Info.Boss) return null; var timedEncounter = false; /* modify timedEncounter depending on teradps.io need */ var entityInfo = Database.Database.Instance.GlobalInformationEntity(entity, timedEncounter); var skills = Database.Database.Instance.GetSkills(entityInfo.BeginTime, entityInfo.EndTime); var playersInfo = timedEncounter ? Database.Database.Instance.PlayerDamageInformation(entityInfo.BeginTime, entityInfo.EndTime) : Database.Database.Instance.PlayerDamageInformation(entity); var heals = Database.Database.Instance.PlayerHealInformation(entityInfo.BeginTime, entityInfo.EndTime); playersInfo.RemoveAll(x => x.Amount == 0); var firstTick = entityInfo.BeginTime; var lastTick = entityInfo.EndTime; var interTick = lastTick - firstTick; var interval = interTick/TimeSpan.TicksPerSecond; if (interval == 0) { return null; } var totaldamage = entityInfo.TotalDamage; var partyDps = TimeSpan.TicksPerSecond*totaldamage/interTick; var teradpsData = new EncounterBase(); var extendedStats = new ExtendedStats(); var _abnormals = abnormals.Clone(entity, firstTick, lastTick); teradpsData.encounterUnixEpoch = new DateTimeOffset(new DateTime(lastTick,DateTimeKind.Utc)).ToUnixTimeSeconds(); extendedStats.Entity = entity; extendedStats.BaseStats = teradpsData; extendedStats.FirstTick = firstTick; extendedStats.LastTick = lastTick; teradpsData.areaId = entity.Info.HuntingZoneId + ""; teradpsData.bossId = entity.Info.TemplateId + ""; teradpsData.fightDuration = interval + ""; teradpsData.partyDps = partyDps + ""; extendedStats.Debuffs = _abnormals.Get(entity); foreach (var debuff in extendedStats.Debuffs.OrderByDescending(x => x.Value.Duration(firstTick, lastTick))) { var percentage = debuff.Value.Duration(firstTick, lastTick)*100/interTick; if (percentage == 0) { continue; } teradpsData.debuffUptime.Add(new KeyValuePair<string, string>( debuff.Key.Id + "", percentage + "" )); } foreach (var user in playersInfo.OrderByDescending(x=>x.Amount)) { var teradpsUser = new Members(); var damage = user.Amount; teradpsUser.playerTotalDamage = damage + ""; if (damage <= 0) { continue; } var buffs = _abnormals.Get(user.Source); teradpsUser.playerClass = user.Source.Class.ToString(); teradpsUser.playerName = user.Source.Name; teradpsUser.playerServer = BasicTeraData.Instance.Servers.GetServerName(user.Source.ServerId); teradpsUser.playerAverageCritRate = Math.Round(user.CritRate, 1) + ""; teradpsUser.healCrit = user.Source.IsHealer ? heals.FirstOrDefault(x => x.Source == user.Source)?.CritRate + "" : null; teradpsUser.playerDps = TimeSpan.TicksPerSecond*damage/interTick + ""; teradpsUser.playerTotalDamagePercentage = user.Amount*100/entityInfo.TotalDamage + ""; extendedStats.PlayerReceived.Add(user.Source.Name, Tuple.Create(skills.HitsReceived(user.Source.User, entity, timedEncounter), skills.DamageReceived(user.Source.User, entity, timedEncounter))); var death = buffs.Death; teradpsUser.playerDeaths = death.Count(firstTick, lastTick) + ""; teradpsUser.playerDeathDuration = death.Duration(firstTick, lastTick)/TimeSpan.TicksPerSecond + ""; var aggro = buffs.Aggro(entity); teradpsUser.aggro = 100*aggro.Duration(firstTick, lastTick)/interTick + ""; foreach (var buff in buffs.Times.OrderByDescending(x=>x.Value.Duration(firstTick, lastTick))) { var percentage = buff.Value.Duration(firstTick, lastTick)*100/interTick; if (percentage == 0) { continue; } teradpsUser.buffUptime.Add(new KeyValuePair<string, string>( buff.Key.Id + "", percentage + "" )); } var serverPlayerName = $"{teradpsUser.playerServer}_{teradpsUser.playerName}"; extendedStats.PlayerSkills.Add(serverPlayerName, skills.GetSkillsDealt(user.Source.User, entity, timedEncounter)); extendedStats.PlayerBuffs.Add(serverPlayerName, buffs); var skillsId = SkillAggregate.GetAggregate(user, entityInfo.Entity, skills, timedEncounter, Database.Database.Type.Damage); extendedStats.PlayerSkillsAggregated[teradpsUser.playerServer + "/" + teradpsUser.playerName] = skillsId; foreach (var skill in skillsId.OrderByDescending(x=>x.Amount())) { var skillLog = new SkillLog(); var skilldamage = skill.Amount(); skillLog.skillAverageCrit = Math.Round(skill.AvgCrit()) + ""; skillLog.skillAverageWhite = Math.Round(skill.AvgWhite()) + ""; skillLog.skillCritRate = skill.CritRate() + ""; skillLog.skillDamagePercent = skill.DamagePercent() + ""; skillLog.skillHighestCrit = skill.BiggestCrit() + ""; skillLog.skillHits = skill.Hits() + ""; var skillKey = skill.Skills.First().Key; skillLog.skillId= BasicTeraData.Instance.SkillDatabase.GetSkillByPetName(skillKey.NpcInfo?.Name, user.Source.RaceGenderClass)?.Id.ToString() ?? skillKey.Id.ToString(); skillLog.skillLowestCrit = skill.LowestCrit() + ""; skillLog.skillTotalDamage = skilldamage + ""; if (skilldamage == 0) { continue; } teradpsUser.skillLog.Add(skillLog); } teradpsData.members.Add(teradpsUser); } return extendedStats; }
/** The datastorage cost almost nothing, so I will use it to provide statistics about most played class, average dps for each class etc. Mostly to expose overpowered class Playername are wiped out client side & server side. No IP address are stored, so it s anonymous. */ private static void ToAnonymousStatistics(EncounterBase teradpsData) { var areaId = int.Parse(teradpsData.areaId); if ( areaId != 886 && areaId != 467 && areaId != 767 && areaId != 768 && areaId != 470 && areaId != 468 && areaId != 770 && areaId != 769 && areaId != 916 && areaId != 969 && areaId != 970 && areaId != 950 ) { return; } foreach( var members in teradpsData.members){members.playerName = "Anonymous";} SendAnonymousStatistics( JsonConvert.SerializeObject(teradpsData, new JsonSerializerSettings {NullValueHandling = NullValueHandling.Ignore}), 3); }