// Protected implementation of Dispose pattern. protected virtual void Dispose(bool disposing) { if (disposed) { return; } if (disposing) { // Free any other managed objects here. } // Free any unmanaged objects here. ImageHandleApi.DeleteObject(_handle); ImageHandleApi.DeleteObject(_handleCopy); disposed = true; }
public void CopyImageAndDoSth() { _handleCopy = ImageHandleApi.CopyImage(_handle, 0, 0, 0, 0x00000001); DoStuff(); }