private void SetDefaults() { InputManager.Instance.ResetDefaults(); ControlsConfigManager.Instance.ResetUnsavedKeybinds(); DaggerfallJoystickControlsWindow.ResetUnsavedSettings(); UpdateKeybindButtons(); AllowCancel = true; }
protected override void Setup() { // Load textures nativeTexture = DaggerfallUI.GetTextureFromImg(nativeTextureName); if (!nativeTexture) { throw new Exception("DaggerfallControlsWindow: Could not load native texture."); } mLookAltTexture = DaggerfallUI.GetTextureFromImg(mLookAltTextureName); // Always dim background ParentPanel.BackgroundColor = ScreenDimColor; // Controls panel controlsPanel.HorizontalAlignment = HorizontalAlignment.Center; controlsPanel.Size = NativePanel.Size; controlsPanel.BackgroundTexture = nativeTexture; NativePanel.Components.Add(controlsPanel); // Mouse Look Alternative Controls Panel mLookAltPanel.Position = new Vector2(152, 100); mLookAltPanel.Size = new Vector2(168, 45); mLookAltPanel.BackgroundTexture = mLookAltTexture; controlsPanel.Components.Add(mLookAltPanel); #region Tab Buttons // Joystick Button joystickButton = DaggerfallUI.AddButton(new Rect(0, 190, 80, 10), controlsPanel); joystickButton.OnMouseClick += JoystickButton_OnMouseClick; // Mouse Button mouseButton = DaggerfallUI.AddButton(new Rect(80, 190, 80, 10), controlsPanel); mouseButton.BackgroundColor = new Color(0f, 0f, 0f, 1f); Texture2D tex; if (!TextureReplacement.TryImportTexture("advanced_controls_button", true, out tex)) { tex = Resources.Load <Texture2D>("advanced_controls_button"); } tex.filterMode = FilterMode.Point; mouseButton.BackgroundTexture = tex; //mouseButton.Label.Text = "ADVANCED"; mouseButton.OnMouseClick += MouseButton_OnMouseClick; // Default Button defaultButton = DaggerfallUI.AddButton(new Rect(160, 190, 80, 10), controlsPanel); defaultButton.OnMouseClick += DefaultButton_OnMouseClick; // Continue Button continueButton = DaggerfallUI.AddButton(new Rect(240, 190, 80, 10), controlsPanel); continueButton.OnMouseClick += ContinueButton_OnMouseClick; #endregion #region Keybind Buttons currentBindingsButton = DaggerfallUI.AddButton(new Rect(268, 0, 50, 8), controlsPanel); currentBindingsButton.Label.ShadowPosition = Vector2.zero; currentBindingsButton.Outline.Enabled = true; currentBindingsButton.OnMouseClick += CurrentBindingsButton_OnMouseClick; currentBindingsButton.Label.Text = ControlsConfigManager.Instance.UsingPrimary ? "Primary" : "Secondary"; ControlsConfigManager.Instance.ResetUnsavedKeybinds(); DaggerfallJoystickControlsWindow.ResetUnsavedSettings(); SetupKeybindButtons(moveKeysOne, 2, 8, 57, 13, true); SetupKeybindButtons(moveKeysTwo, 8, 14, 164, 13, true); SetupKeybindButtons(modeKeys, 14, 20, 270, 13, true); SetupKeybindButtons(magicKeys, 20, 24, 102, 80, true); SetupKeybindButtons(weaponKeys, 24, 27, 102, 125, true); SetupKeybindButtons(statusKeys, 27, 30, 102, 159, true); SetupKeybindButtons(activateKeys, 30, 32, 270, 80, true); SetupKeybindButtons(lookKeys, 32, 36, 270, 103, true); SetupKeybindButtons(uiKeys, 36, 40, 270, 148, true); CheckDuplicates(); #endregion }