/** * Adds an Entity to the World with the Graphic object. * @param graphic Graphic to assign the Entity. * @param x X position of the Entity. * @param y Y position of the Entity. * @param layer Layer of the Entity. * @return The Entity that was added. */ public Entity AddGraphic(Graphic graphic, int layer = 0, int x = 0, int y = 0) { Entity e = new Entity(x, y, graphic); if (layer != 0) e.layer = layer; //e.active = false; return Add(e); }
public Entity(float x = 0, float y = 0, Graphic graphic = null) { Position = new Vector2(x,y); this.graphic = graphic; }