示例#1
0
 /**
  * Adds an Entity to the World with the Graphic object.
  * @param	graphic		Graphic to assign the Entity.
  * @param	x			X position of the Entity.
  * @param	y			Y position of the Entity.
  * @param	layer		Layer of the Entity.
  * @return	The Entity that was added.
  */
 public Entity AddGraphic(Graphic graphic, int layer = 0, int x = 0, int y = 0)
 {
     Entity e = new Entity(x, y, graphic);
     if (layer != 0) e.layer = layer;
     //e.active = false;
     return Add(e);
 }
示例#2
0
文件: Entity.cs 项目: 6a62/MonoPunk
        public Entity(float x = 0, float y = 0, Graphic graphic = null)
        {
            Position = new Vector2(x,y);

            this.graphic = graphic;
        }