/// <summary> /// Initializes the drawings. /// </summary> public override void InitDrawings() { Rectangle = new Rectangle_Ex((int)this.Position.X, (int)this.Position.Y, (int)this.Width, (int)this.Height, Color.DodgerBlue) { VisibleCondition = delegate { return(HudVariables.ShouldBeVisible && HudVariables.CurrentStatus == SpriteStatus.Expanded); } }; Text = new Render.Text( (int)(this.Position.X + this.Width / 2f - Helper.GetSize(this.Name, 17)), (int)this.Position.Y - 9, this.Name, 17, Color.White) { VisibleCondition = delegate { return(HudVariables.ShouldBeVisible && HudVariables.CurrentStatus == SpriteStatus.Expanded); }, Centered = true }; Rectangle.Add(2); Text.Add(2); }
/// <summary> /// Initializes the drawings. /// </summary> public override void InitDrawings() { Rectangle = new Rectangle_Ex((int)this.Position.X, (int)this.Position.Y, (int)this.Width, (int)this.Height, Color.DodgerBlue) { VisibleCondition = delegate { return HudVariables.ShouldBeVisible && HudVariables.CurrentStatus == SpriteStatus.Expanded; } }; Text = new Render.Text( (int) (this.Position.X + this.Width / 2f - Helper.GetSize(this.Name, 17)), (int) this.Position.Y - 9, this.Name, 17, Color.White) { VisibleCondition = delegate { return HudVariables.ShouldBeVisible && HudVariables.CurrentStatus == SpriteStatus.Expanded; }, Centered = true }; Rectangle.Add(2); Text.Add(2); }