The TrackerWrapper class
        /// <summary>
        /// Loads the sprites.
        /// </summary>
        private static void LoadSprites()
        {
            foreach (var player in ObjectManager.Get <Obj_AI_Hero>().Where(h => !h.IsMe))
            {
                try
                {
                    var player_Ex = player;

                    var Summoner1Bitmap =
                        TrackerVariables.summonerSpells[player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).Name.ToLower()];
                    var Summoner2Bitmap =
                        TrackerVariables.summonerSpells[player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).Name.ToLower()];

                    Render.Sprite SummonerSpell1 = new Render.Sprite(Resources.empty, new Vector2());
                    Render.Sprite SummonerSpell2 = new Render.Sprite(Resources.empty, new Vector2());
                    var           member         = new TrackerWrapper();
                    var           scale          = 0.94f;
                    var           offset         = 8 * scale;
                    var           offsetX        = 0;

                    var Hudsprite = new Render.Sprite(TrackerVariables.TrackerHud, new Vector2(0, 0))
                    {
                        PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X - 14 * scale, player_Ex.HPBarPosition.Y + offset + 6 * scale),
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        Scale            = new Vector2(1.0f, 1.0f)
                    };

                    try
                    {
                        Hudsprite.Add(0);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e);
                    }


                    #region Summoner Spells
                    if (Summoner1Bitmap != null)
                    {
                        SummonerSpell1 = new Render.Sprite(Summoner1Bitmap, new Vector2(0, 0))
                        {
                            PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X - 8 * scale, player_Ex.HPBarPosition.Y + offset + 8 * scale),
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            Scale            = new Vector2(1.0f, 1.0f)
                        };
                        SummonerSpell1.Add(0);
                        member.Summoner1 = SummonerSpell1;

                        var Summoner1Rectangle = new Render.Rectangle((int)player_Ex.HPBarPosition.X - 7, (int)player_Ex.HPBarPosition.Y + 8, 13, 13, new ColorBGRA(0, 0, 0, 175))
                        {
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X - 7 * scale, (int)player_Ex.HPBarPosition.Y + offset + 8 * scale),
                        };
                        Summoner1Rectangle.Add(0);

                        member.SummonerSpell1Rectangle = Summoner1Rectangle;

                        var spellCooldown = player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time;

                        var Summoner1Text = new Render.Text((int)player_Ex.HPBarPosition.X - 31, (int)player_Ex.HPBarPosition.Y + 6, ((int)spellCooldown).ToString(), 14, new ColorBGRA(255, 255, 255, 255))
                        {
                            TextUpdate = () => ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time) > 0 ?
                                                ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time)).ToString()
                                : string.Empty),
                            PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X - 31 * scale, (int)player_Ex.HPBarPosition.Y + offset + 6 * scale),
                            VisibleCondition = sender => MenuExtensions.GetItemValue <bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                        };

                        Summoner1Text.Add(0);

                        member.SummonerSpell1Text = Summoner1Text;
                    }

                    if (Summoner2Bitmap != null)
                    {
                        SummonerSpell2 = new Render.Sprite(Summoner2Bitmap, new Vector2(0, 0))
                        {
                            PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X - 8 * scale, player_Ex.HPBarPosition.Y + offset + 25 * scale),
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            Scale            = new Vector2(1.0f, 1.0f)
                        };
                        SummonerSpell2.Add(0);
                        member.Summoner2 = SummonerSpell2;

                        var Summoner2Rectangle = new Render.Rectangle((int)player_Ex.HPBarPosition.X - 7, (int)player_Ex.HPBarPosition.Y + 26, 13, 13, new ColorBGRA(0, 0, 0, 175))
                        {
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X - 7 * scale, (int)player_Ex.HPBarPosition.Y + offset + 26 * scale),
                        };
                        Summoner2Rectangle.Add(0);

                        var spellCooldown = player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time;

                        var Summoner2Text = new Render.Text((int)player_Ex.HPBarPosition.X - 31, (int)player_Ex.HPBarPosition.Y + 24, ((int)spellCooldown).ToString(), 14, new ColorBGRA(255, 255, 255, 255))
                        {
                            TextUpdate = () => ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time) > 0 ?
                                                ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time)).ToString()
                                : string.Empty),
                            PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X - 31 * scale, (int)player_Ex.HPBarPosition.Y + offset + 24 * scale),
                            VisibleCondition = sender => MenuExtensions.GetItemValue <bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                        };
                        Summoner2Text.Add(0);

                        member.SummonerSpell2Text      = Summoner2Text;
                        member.SummonerSpell2Rectangle = Summoner2Rectangle;
                    }
                    #endregion

                    #region Normal Spells

                    #region Spell1
                    var slot1 = SpellSlot.Q;

                    var Spell1Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 13, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 13.2f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell1Rectangle = Spell1Rectangle;
                    Spell1Rectangle.Add(0);

                    var Spell1Text = new Render.Text((int)player_Ex.HPBarPosition.X + 16, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot1).CooldownExpires - Game.Time) > 0 ?
                                            (Truncate((player_Ex.Spellbook.GetSpell(slot1).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 16 * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue <bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot1).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell1Text = Spell1Text;
                    Spell1Text.Add(0);
                    #endregion

                    #region Spell2
                    var slot2 = SpellSlot.W;

                    var Spell2Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 41, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 41f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell2Rectangle = Spell2Rectangle;
                    Spell2Rectangle.Add(0);

                    var Spell2Text = new Render.Text((int)player_Ex.HPBarPosition.X + 44, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot2).CooldownExpires - Game.Time) > 0 ?
                                            (Truncate((player_Ex.Spellbook.GetSpell(slot2).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 43.8f * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue <bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot2).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell2Text = Spell2Text;
                    Spell2Text.Add(0);
                    #endregion

                    #region Spell3
                    var slot3 = SpellSlot.E;

                    var Spell3Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 41, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 69f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell3Rectangle = Spell3Rectangle;
                    Spell3Rectangle.Add(0);

                    var Spell3Text = new Render.Text((int)player_Ex.HPBarPosition.X + 44, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot3).CooldownExpires - Game.Time) > 0 ?
                                            (Truncate((player_Ex.Spellbook.GetSpell(slot3).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 73.8f * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue <bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot3).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell3Text = Spell3Text;
                    Spell3Text.Add(0);
                    #endregion

                    #region Spell4
                    var slot4 = SpellSlot.R;

                    var Spell4Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 41, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate   = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 96f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell4Rectangle = Spell4Rectangle;
                    Spell4Rectangle.Add(0);

                    var Spell4Text = new Render.Text((int)player_Ex.HPBarPosition.X + 44, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot4).CooldownExpires - Game.Time) > 0 ?
                                            (Truncate((player_Ex.Spellbook.GetSpell(slot4).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate   = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 101f * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue <bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot4).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell4Text = Spell4Text;
                    Spell4Text.Add(0);
                    #endregion

                    #endregion

                    member.Hero      = player_Ex;
                    member.Hud       = Hudsprite;
                    member.Summoner1 = SummonerSpell1;
                    member.Summoner2 = SummonerSpell2;

                    TrackerWrappers.Add(member);
                }
                catch (Exception e)
                {
                    LogHelper.AddToLog(new LogItem("Tracker_Drawings", e, LogSeverity.Severe));
                }
            }
        }
示例#2
0
        /// <summary>
        /// Loads the sprites.
        /// </summary>
        private static void LoadSprites()
        {
            foreach (var player in ObjectManager.Get<Obj_AI_Hero>().Where(h => !h.IsMe))
            {
                try
                {
                    var player_Ex = player;

                    var Summoner1Bitmap =
                        TrackerVariables.summonerSpells[player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).Name.ToLower()];
                    var Summoner2Bitmap =
                        TrackerVariables.summonerSpells[player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).Name.ToLower()];

                    Render.Sprite SummonerSpell1 = new Render.Sprite(Resources.empty, new Vector2());
                    Render.Sprite SummonerSpell2 = new Render.Sprite(Resources.empty, new Vector2());
                    var member = new TrackerWrapper();
                    var scale = 0.94f;
                    var offset = 8 * scale;
                    var offsetX = 0;

                    var Hudsprite = new Render.Sprite(TrackerVariables.TrackerHud, new Vector2(0, 0))
                    {
                        PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X - 14 * scale, player_Ex.HPBarPosition.Y + offset + 6 * scale),
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        Scale = new Vector2(1.0f, 1.0f)
                    };

                    try
                    {
                        Hudsprite.Add(0);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e);
                    }
                    

                    #region Summoner Spells
                    if (Summoner1Bitmap != null)
                    {
                        SummonerSpell1 = new Render.Sprite(Summoner1Bitmap, new Vector2(0, 0))
                        {
                            PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X - 8 * scale, player_Ex.HPBarPosition.Y + offset + 8 * scale),
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            Scale = new Vector2(1.0f, 1.0f)

                        };
                        SummonerSpell1.Add(0);
                        member.Summoner1 = SummonerSpell1;

                        var Summoner1Rectangle = new Render.Rectangle((int)player_Ex.HPBarPosition.X - 7, (int)player_Ex.HPBarPosition.Y + 8, 13, 13, new ColorBGRA(0, 0, 0, 175))
                        {
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X - 7 * scale, (int)player_Ex.HPBarPosition.Y + offset + 8 * scale),
                        };
                        Summoner1Rectangle.Add(0);

                        member.SummonerSpell1Rectangle = Summoner1Rectangle;

                        var spellCooldown = player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time;

                        var Summoner1Text = new Render.Text((int)player_Ex.HPBarPosition.X - 31, (int)player_Ex.HPBarPosition.Y + 6, ((int)spellCooldown).ToString(), 14, new ColorBGRA(255, 255, 255, 255))
                        {
                            TextUpdate = () => ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time) > 0 ? 
                                ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time)).ToString() 
                                : string.Empty),
                            PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X - 31 * scale, (int)player_Ex.HPBarPosition.Y + offset + 6 * scale),
                            VisibleCondition = sender => MenuExtensions.GetItemValue<bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(SpellSlot.Summoner1).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                        };

                        Summoner1Text.Add(0);

                        member.SummonerSpell1Text = Summoner1Text;

                    }

                    if (Summoner2Bitmap != null)
                    {
                        SummonerSpell2 = new Render.Sprite(Summoner2Bitmap, new Vector2(0, 0))
                        {
                            PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X - 8 * scale, player_Ex.HPBarPosition.Y + offset + 25 * scale),
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            Scale = new Vector2(1.0f, 1.0f)
                        };
                        SummonerSpell2.Add(0);
                        member.Summoner2 = SummonerSpell2;

                        var Summoner2Rectangle = new Render.Rectangle((int)player_Ex.HPBarPosition.X - 7, (int)player_Ex.HPBarPosition.Y + 26, 13, 13, new ColorBGRA(0, 0, 0, 175))
                        {
                            VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                            PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X - 7 * scale, (int)player_Ex.HPBarPosition.Y + offset + 26 * scale),
                        };
                        Summoner2Rectangle.Add(0);

                        var spellCooldown = player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time;

                        var Summoner2Text = new Render.Text((int)player_Ex.HPBarPosition.X - 31, (int)player_Ex.HPBarPosition.Y + 24, ((int)spellCooldown).ToString(), 14, new ColorBGRA(255, 255, 255, 255))
                        {
                            TextUpdate = () => ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time) > 0 ?
                                ((int)(player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time)).ToString()
                                : string.Empty),
                            PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X - 31 * scale, (int)player_Ex.HPBarPosition.Y + offset + 24 * scale),
                            VisibleCondition = sender => MenuExtensions.GetItemValue<bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(SpellSlot.Summoner2).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                        };
                        Summoner2Text.Add(0);

                        member.SummonerSpell2Text = Summoner2Text;
                        member.SummonerSpell2Rectangle = Summoner2Rectangle;
                    }
                    #endregion

                    #region Normal Spells

                    #region Spell1
                    var slot1 = SpellSlot.Q;

                    var Spell1Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 13, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 13.2f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell1Rectangle = Spell1Rectangle;
                    Spell1Rectangle.Add(0);

                    var Spell1Text = new Render.Text((int)player_Ex.HPBarPosition.X + 16, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot1).CooldownExpires - Game.Time) > 0 ?
                            (Truncate((player_Ex.Spellbook.GetSpell(slot1).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 16 * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue<bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot1).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell1Text = Spell1Text;
                    Spell1Text.Add(0);
                    #endregion

                    #region Spell2
                    var slot2 = SpellSlot.W;

                     var Spell2Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 41, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 41f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell2Rectangle = Spell2Rectangle;
                    Spell2Rectangle.Add(0);

                    var Spell2Text = new Render.Text((int)player_Ex.HPBarPosition.X + 44, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot2).CooldownExpires - Game.Time) > 0 ?
                            (Truncate((player_Ex.Spellbook.GetSpell(slot2).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 43.8f * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue<bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot2).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell2Text = Spell2Text;
                    Spell2Text.Add(0);
                    #endregion

                    #region Spell3
                    var slot3 = SpellSlot.E;

                     var Spell3Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 41, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 69f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell3Rectangle = Spell3Rectangle;
                    Spell3Rectangle.Add(0);

                    var Spell3Text = new Render.Text((int)player_Ex.HPBarPosition.X + 44, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot3).CooldownExpires - Game.Time) > 0 ?
                            (Truncate((player_Ex.Spellbook.GetSpell(slot3).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 73.8f * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue<bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot3).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell3Text = Spell3Text;
                    Spell3Text.Add(0);
                    #endregion

                    #region Spell4
                    var slot4 = SpellSlot.R;

                    var Spell4Rectangle = new Render.Sprite(Resources.CooldownSprite, new Vector2((int)player_Ex.HPBarPosition.X + 41, (int)player_Ex.HPBarPosition.Y + 30))
                    {
                        VisibleCondition = sender => player_Ex.IsHPBarRendered && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies)),
                        PositionUpdate = () => new Vector2(player_Ex.HPBarPosition.X + offsetX + 96f * scale, (int)player_Ex.HPBarPosition.Y + offset + 28 * scale),
                    };

                    member.Spell4Rectangle = Spell4Rectangle;
                    Spell4Rectangle.Add(0);

                    var Spell4Text = new Render.Text((int)player_Ex.HPBarPosition.X + 44, (int)player_Ex.HPBarPosition.Y + 33, string.Empty, 14, new ColorBGRA(255, 255, 255, 255))
                    {
                        TextUpdate = () => ((player_Ex.Spellbook.GetSpell(slot4).CooldownExpires - Game.Time) > 0 ?
                            (Truncate((player_Ex.Spellbook.GetSpell(slot4).CooldownExpires - Game.Time)))
                            : string.Empty),
                        PositionUpdate = () => new Vector2((int)player_Ex.HPBarPosition.X + offsetX + 101f * scale, (int)player_Ex.HPBarPosition.Y + offset + 33 * scale),
                        VisibleCondition = sender => MenuExtensions.GetItemValue<bool>("dz191.dza.tracker.track.cd") && player_Ex.IsHPBarRendered && (player_Ex.Spellbook.GetSpell(slot4).CooldownExpires - Game.Time) > 0 && (((player_Ex.IsAlly || player_Ex.IsMe) && TrackerVariables.TrackAllies) || (player_Ex.IsEnemy && TrackerVariables.TrackEnemies))
                    };

                    member.Spell4Text = Spell4Text;
                    Spell4Text.Add(0);
                    #endregion

                    #endregion

                    member.Hero = player_Ex;
                    member.Hud = Hudsprite;
                    member.Summoner1 = SummonerSpell1;
                    member.Summoner2 = SummonerSpell2;

                    TrackerWrappers.Add(member);
                }
                catch (Exception e)
                {
                    LogHelper.AddToLog(new LogItem("Tracker_Drawings", e, LogSeverity.Severe));
                }
                
            }
        }