public void OnViewUsed(IView prevView) { if (prevView != null) { transition.SetStart(prevView.GetEyePos(), prevView.GetEyeTarget(), prevView.GetEyeUp()); } }
public void OnViewUsed(IView prevView) { transition.SetStart(prevView); Input.InteractKeyPressed = false; }
public void OnViewUsed(IView prevView) { hatchSpeed = 0; transition.SetStart(prevView); this.prevView = prevView; }
public void OnViewUsed(IView prevView) { transition.SetStart(prevView); }