public void RenderView(Matrix4 VP, Scene s) { if (PrevView != null) { PrevView.RenderView(VP, s); } OrthoRenderEngine.DrawColorOnEntireScreen(gradiantColor); OrthoRenderEngine.DrawColoredBox(Vector4.UnitW, barXPos, 0, barWidth, OrthoRenderEngine.GetCanvasHeight()); float maxY = OrthoRenderEngine.GetCanvasHeight() * 0.55f; float x = Input.OrthoMouseX - barXPos; float y = maxY + optionHeight - Input.OrthoMouseY; if (x > 0 & x < barWidth & y > 0 & y < writers.Length * optionHeight) { hovering = (int)y / optionHeight; } else { hovering = -1; } for (int i = 0; i < writers.Length; i++) { OrthoRenderEngine.DrawColoredTexturedBox(hovering == i ? Util.White : Util.White60, writers[i].GetTextureID(), barXPos, maxY - optionHeight * i, writers[i].Width, writers[i].Height); } }
public void Render(Smith2DGame game) { var cW = OrthoRenderEngine.GetCanvasWidth(); var cH = OrthoRenderEngine.GetCanvasHeight(); uint l = 0; for (int i = 0; i < GetItemAmount(); i++) { Item item = GetItem(i); Vector4 boxColor = i == selectedItem ? selected : Util.White; OrthoRenderEngine.DrawColoredTexturedBox(boxColor, TextureCollection.Button, cW - iconSize - overscan, cH - iconSize * (l + 0.5f) - overscan, iconSize, iconSize / 2, 0, 0, 1, 0.5f); OrthoRenderEngine.DrawColoredTexturedBox(boxColor, TextureCollection.Numbers, cW - iconSize - overscan + 2, cH - iconSize * l - overscan - 12, 10, 10, l / 4f, 0, 0.25f, 1); uint oldL = l; for (l++; l < oldL + item.GetSize(); l++) { OrthoRenderEngine.DrawColoredTexturedBox(boxColor, TextureCollection.Button, cW - iconSize - overscan, cH - iconSize * l - overscan, iconSize, iconSize / 2, 0, 0.25f, 1, 0.5f); OrthoRenderEngine.DrawColoredTexturedBox(boxColor, TextureCollection.Button, cW - iconSize - overscan, cH - iconSize * (l + 0.5f) - overscan, iconSize, iconSize / 2, 0, 0.25f, 1, 0.5f); } OrthoRenderEngine.DrawColoredTexturedBox(boxColor, TextureCollection.Button, cW - iconSize - overscan, cH - iconSize * l - overscan, iconSize, iconSize / 2, 0, 0.5f, 1, 0.5f); float bob = i == selectedItem ? (float)Math.Sin(Time.CurrentTime() * 5) * 4 + 2 : 0; item.RenderItem(cW - iconSize - overscan - bob, cH - iconSize * l - overscan - bob, iconSize + bob * 2, iconSize * item.GetSize() + bob * 2); } for (uint i = l; i < Inventory.SIZE; i++) { OrthoRenderEngine.DrawTexturedBox(TextureCollection.Button, cW - iconSize - 20, cH - iconSize * (i + 1) - 20, iconSize, iconSize, 0, 0, 1, 1); OrthoRenderEngine.DrawTexturedBox(TextureCollection.Numbers, cW - iconSize - 20 + 2, cH - iconSize * i - 20 - 12, 10, 10, i / 4f, 0, 0.25f, 1); } if (hoveredItem > -1 & hoveredItem < items.Count && items [hoveredItem] != null) { game.TooltipHelper.ClaimIfPossible(this); if (game.TooltipHelper.GetOwner() == this) { game.TooltipHelper.RenderItemTooltip(items [hoveredItem], OrthoRenderEngine.GetCanvasWidth() - overscan - iconSize - 32, Input.OrthoMouseY); } } else if (game.TooltipHelper.GetOwner() == this) { game.TooltipHelper.UnClaim(); } if (tooFull) { game.ErrortipHelper.ShowError(Localization.GetLocalization("ui.error.inventoryfull"), OrthoRenderEngine.GetCanvasWidth() - overscan, OrthoRenderEngine.GetCanvasHeight() - overscan - iconSize * SIZE - 32 - 30, 1.5f, true); tooFull = false; } }