public Continent(int uniqueID, string name, GeneralWorldLevel source) { base.uniqueID = uniqueID; base.name = name; level = WorldLevelEnum.Continent; base.source = source; subWorldLevelDictionary = new Dictionary <int, GeneralWorldLevel>(); }
public Scene(int uniqueID, string name, GeneralWorldLevel source) { base.uniqueID = uniqueID; base.name = name; level = WorldLevelEnum.Scene; base.source = source; subWorldLevelDictionary = null; containerDictionary = new Dictionary <int, Container>(); }