public void Matrix_WeightAdd(CudaPieceFloat result, CudaPieceFloat addTerm, int batchsize, int outputLayerSize, CudaPieceFloat mweight, int start, int keep) { Cudalib.Matrix_WeightAdd(result.CudaPtr, addTerm.CudaPtr, batchsize, outputLayerSize, mweight.CudaPtr, start, keep); }