//动作完成事件 private void Competed_Event(object sender, EventArgs e) { DsRecord dsRecord = new DsRecord(); dsRecord.EntryDate = DateTime.Now.ToString("HH:mm:ss"); //配送动作 if (sender is WashingMaterialDS) { Golbal.WashingDSStep = 2; //助剂配送完成 dsRecord.ActionName = "助剂配送"; dsRecord.MaterialName = washingmaterialDS.CurrentDsMaterial.MaterialName; dsRecord.DSQuantity = decimal.Parse(Golbal.ParamClass.水洗助剂配送实际); Golbal.RecordAdd(Golbal.CurrentWashingaModel.Devicetype, Golbal.CurrentWashingaModel.BarCode, Golbal.WashingCurrentPotCode, dsRecord, washingmaterialDS.CurrentDsMaterial);//添加纪录 } //机水动作 if (sender is WashingCabinetWaterDS) { Golbal.WashingWaterStep = 2;// 机台放水完成 dsRecord.ActionName = "机台放水"; dsRecord.MaterialName = "水"; dsRecord.DSQuantity = decimal.Parse(Golbal.ParamClass.水洗机台放水实际); Golbal.RecordAdd(Golbal.CurrentWashingaModel.Devicetype, Golbal.CurrentWashingaModel.BarCode, Golbal.WashingCurrentPotCode, dsRecord, washingcabinetWaterDS.CurrentDsMaterial);//添加纪录 } if (Golbal.WashingDSStep == 2 && Golbal.WashingWaterStep == 2) { Golbal.WashingEndExcute(); } RecordShow(dsRecord); }
//动作完成事件 private void Competed_Event(object sender, EventArgs e) { DsRecord dsRecord = new DsRecord(); dsRecord.EntryDate = DateTime.Now.ToString("HH:mm:ss"); //配送动作 if (sender is MaterialDS) { dsRecord.ActionName = "助剂配送"; dsRecord.MaterialName = materialDS.CurrentDsMaterial.MaterialName; dsRecord.DSQuantity = decimal.Parse(Golbal.ParamClass.助剂配送实际); Golbal.RecordAdd(Golbal.CurrentFormulaModel.DeviceType, Golbal.CurrentFormulaModel.BarCode, Golbal.CurrentPotCode, dsRecord, materialDS.CurrentDsMaterial); //添加纪录 if (Golbal.DSStep == 1) //助剂配送完成 { Golbal.DSStep = 2; myPanel.SetFinishLabel(materialDS.CurrentDsMaterial.MaterialId); //设置完成标识 DsMaterial dsMaterial = new DsMaterial(); dsMaterial.MaterialId = Golbal.WaterModel.Id.ToString(); dsMaterial.MaterialCode = Golbal.WaterModel.Code; dsMaterial.MaterialName = "间隔水"; dsMaterial.MaterialQuantity = Golbal.IntervalWater; dsMaterial.Unit = Golbal.WaterModel.Unit; dsMaterial.Price = Golbal.WaterModel.Price.Value; materialDS.Excute(Golbal.ParamClass, Golbal.CurrentPotCode, dsMaterial); //间隔水 } else if (Golbal.DSStep == 2)//间隔水完成 { if (Golbal.MaterialQueue.Count > 0) { Golbal.DSStep = 1; DsMaterial dsMaterial = Golbal.MaterialQueue.Dequeue(); materialDS.Excute(Golbal.ParamClass, Golbal.CurrentPotCode, dsMaterial);//助剂配送 } else { Golbal.DSStep = 3; DsMaterial dsMaterial = new DsMaterial(); dsMaterial.MaterialId = Golbal.WaterModel.Id.ToString(); dsMaterial.MaterialCode = Golbal.WaterModel.Code; dsMaterial.MaterialName = "清洗水"; dsMaterial.MaterialQuantity = Golbal.CleanWater; dsMaterial.Unit = Golbal.WaterModel.Unit; dsMaterial.Price = Golbal.WaterModel.Price.Value; materialDS.Excute(Golbal.ParamClass, Golbal.CurrentPotCode, dsMaterial); //管道清洗 } } else if (Golbal.DSStep == 3)//清洗水完成 { Golbal.DSStep = 4; endWaterDS.Excute(Golbal.ParamClass, Golbal.CurrentPotCode, "99", Golbal.EndWater); } } //末端动作 if (sender is EndWaterDS) //末端排放完成 { Golbal.DSStep = 5; Golbal.CurrentAction = "等待机台放水中"; if (Golbal.WaterStep == 2) //当机台放水完成 { Golbal.EndExcute(); } dsRecord.ActionName = "末端排放"; dsRecord.MaterialName = "水"; dsRecord.DSQuantity = decimal.Parse(Golbal.ParamClass.助剂配送实际); Golbal.RecordAdd(Golbal.CurrentFormulaModel.DeviceType, Golbal.CurrentFormulaModel.BarCode, Golbal.CurrentPotCode, dsRecord, endWaterDS.CurrentDsMaterial);//添加纪录 } //机水动作 if (sender is CabinetWaterDS) { Golbal.WaterStep = 2; if (Golbal.DSStep == 5)//当末端排放完成 { Golbal.EndExcute(); } dsRecord.ActionName = "机台放水"; dsRecord.MaterialName = "水"; dsRecord.DSQuantity = decimal.Parse(Golbal.ParamClass.机台放水实际); Golbal.RecordAdd(Golbal.CurrentFormulaModel.DeviceType, Golbal.CurrentFormulaModel.BarCode, Golbal.CurrentPotCode, dsRecord, cabinetWaterDS.CurrentDsMaterial);//添加纪录 } RecordShow(dsRecord); }