public virtual void touchButtonDown(object sender, TouchpadEventArgs arg) { if (arg.touches == null) { upperDown = true; } else if (arg.touches.Length > 1) { multiDown = true; } else { if (Global.LowerRCOn[deviceNum] && (arg.touches[0].hwX > 1920 * 3 / 4) && (arg.touches[0].hwY > 960 * 3 / 4)) { Mapping.MapClick(deviceNum, Mapping.Click.Right); } if (isLeft(arg.touches[0])) { leftDown = true; } else if (isRight(arg.touches[0])) { rightDown = true; } } dev.GetCurrentState(state); synthesizeMouseButtons(); }
public void touchesBegan(TouchpadEventArgs arg) { if (arg.touches.Length == 2) { horizontalRemainder = verticalRemainder = 0.0; } }
public void touchesBegan(TouchpadEventArgs arg) { if (arg.touches.Length != 1) { return; } horizontalRemainder = verticalRemainder = 0.0; horizontalDirection = verticalDirection = Direction.Neutral; }
public void touchesMoved(TouchpadEventArgs arg, bool dragging) { if ((arg.touches.Length != 2) || dragging) { return; } Touch lastT0 = arg.touches[0].previousTouch; Touch lastT1 = arg.touches[1].previousTouch; Touch T0 = arg.touches[0]; Touch T1 = arg.touches[1]; //mouse wheel 120 == 1 wheel click according to Windows API double lastMidX = (lastT0.hwX + lastT1.hwX) / 2d, lastMidY = (lastT0.hwY + lastT1.hwY) / 2d, currentMidX = (T0.hwX + T1.hwX) / 2d, currentMidY = (T0.hwY + T1.hwY) / 2d; double coefficient = Global.ScrollSensitivity[deviceNumber]; // Adjust for touch distance: "standard" distance is 960 pixels, i.e. half the width. Scroll farther if fingers are farther apart, and vice versa, in linear proportion. double touchXDistance = T1.hwX - T0.hwX, touchYDistance = T1.hwY - T0.hwY, touchDistance = Math.Sqrt(touchXDistance * touchXDistance + touchYDistance * touchYDistance); coefficient *= touchDistance / 960.0; // Collect rounding errors instead of losing motion. double xMotion = coefficient * (currentMidX - lastMidX); if (((xMotion > 0.0) && (horizontalRemainder > 0.0)) || ((xMotion < 0.0) && (horizontalRemainder < 0.0))) { xMotion += horizontalRemainder; } int xAction = (int)xMotion; horizontalRemainder = xMotion - xAction; double yMotion = coefficient * (lastMidY - currentMidY); if (((yMotion > 0.0) && (verticalRemainder > 0.0)) || ((yMotion < 0.0) && (verticalRemainder < 0.0))) { yMotion += verticalRemainder; } int yAction = (int)yMotion; verticalRemainder = yMotion - yAction; if ((yAction != 0) || (xAction != 0)) { InputMethods.MouseWheel(yAction, xAction); } }
public void touchesMoved(TouchpadEventArgs arg, bool dragging) { if ((!dragging && (arg.touches.Length != 1)) || (dragging && (arg.touches.Length < 1))) { return; } int deltaX, deltaY; if (arg.touches[0].touchID != lastTouchID) { deltaX = deltaY = 0; horizontalRemainder = verticalRemainder = 0.0; horizontalDirection = verticalDirection = Direction.Neutral; lastTouchID = arg.touches[0].touchID; } else if (Global.TouchpadJitterCompensation[deviceNumber]) { // Often the DS4's internal jitter compensation kicks in and starts hiding changes, ironically creating jitter... if (dragging && (arg.touches.Length > 1)) { deltaX = arg.touches[1].deltaX; deltaY = arg.touches[1].deltaY; } else { deltaX = arg.touches[0].deltaX; deltaY = arg.touches[0].deltaY; } // allow only very fine, slow motions, when changing direction, even from neutral // TODO maybe just consume it completely? if (deltaX <= -1) { if (horizontalDirection != Direction.Negative) { deltaX = -1; horizontalRemainder = 0.0; } } else if (deltaX >= 1) { if (horizontalDirection != Direction.Positive) { deltaX = 1; horizontalRemainder = 0.0; } } if (deltaY <= -1) { if (verticalDirection != Direction.Negative) { deltaY = -1; verticalRemainder = 0.0; } } else if (deltaY >= 1) { if (verticalDirection != Direction.Positive) { deltaY = 1; verticalRemainder = 0.0; } } } else { if (dragging && (arg.touches.Length > 1)) { deltaX = arg.touches[1].deltaX; deltaY = arg.touches[1].deltaY; } else { deltaX = arg.touches[0].deltaX; deltaY = arg.touches[0].deltaY; } } double coefficient = Global.TouchSensitivity[deviceNumber] / 100.0; // Collect rounding errors instead of losing motion. double xMotion = coefficient * deltaX; if (xMotion > 0.0) { if (horizontalRemainder > 0.0) { xMotion += horizontalRemainder; } } else if (xMotion < 0.0) { if (horizontalRemainder < 0.0) { xMotion += horizontalRemainder; } } int xAction = (int)xMotion; horizontalRemainder = xMotion - xAction; double yMotion = coefficient * deltaY; if (yMotion > 0.0) { if (verticalRemainder > 0.0) { yMotion += verticalRemainder; } } else if (yMotion < 0.0) { if (verticalRemainder < 0.0) { yMotion += verticalRemainder; } } int yAction = (int)yMotion; verticalRemainder = yMotion - yAction; if ((yAction != 0) || (xAction != 0)) { InputMethods.MoveCursorBy(xAction, yAction); } horizontalDirection = xMotion > 0.0 ? Direction.Positive : xMotion < 0.0 ? Direction.Negative : Direction.Neutral; verticalDirection = yMotion > 0.0 ? Direction.Positive : yMotion < 0.0 ? Direction.Negative : Direction.Neutral; }
public void handleTouchpad(byte[] data, DS4State sensors, int touchPacketOffset = 0) { bool touchPadIsDown = sensors.TouchButton; if (!PacketChanged(data, touchPacketOffset) && (touchPadIsDown == lastTouchPadIsDown)) { TouchUnchanged?.Invoke(this, EventArgs.Empty); return; } byte touchID1 = (byte)(data[0 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x7F); byte touchID2 = (byte)(data[4 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x7F); int currentX1 = data[1 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] + (data[2 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF) * 255; int currentY1 = ((data[2 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF0) >> 4) + data[3 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] * 16; int currentX2 = data[5 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] + (data[6 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF) * 255; int currentY2 = ((data[6 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF0) >> 4) + data[7 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] * 16; TouchpadEventArgs args; if (sensors.Touch1 || sensors.Touch2) { if ((sensors.Touch1 && !lastIsActive1) || (sensors.Touch2 && !lastIsActive2)) { if (TouchesBegan != null) { if (sensors.Touch1 && sensors.Touch2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); } else if (sensors.Touch1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); } TouchesBegan(this, args); } } else if ((sensors.Touch1 == lastIsActive1) && (sensors.Touch2 == lastIsActive2) && (TouchesMoved != null)) { Touch tPrev, t0, t1; if (sensors.Touch1 && sensors.Touch2) { tPrev = new Touch(lastTouchPadX1, lastTouchPadY1, lastTouchID1); t0 = new Touch(currentX1, currentY1, touchID1, tPrev); tPrev = new Touch(lastTouchPadX2, lastTouchPadY2, lastTouchID2); t1 = new Touch(currentX2, currentY2, touchID2, tPrev); } else if (sensors.Touch1) { tPrev = new Touch(lastTouchPadX1, lastTouchPadY1, lastTouchID1); t0 = new Touch(currentX1, currentY1, touchID1, tPrev); t1 = null; } else { tPrev = new Touch(lastTouchPadX2, lastTouchPadY2, lastTouchID2); t0 = new Touch(currentX2, currentY2, touchID2, tPrev); t1 = null; } args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, t0, t1); TouchesMoved(this, args); } if (!lastTouchPadIsDown && touchPadIsDown && (TouchButtonDown != null)) { if (sensors.Touch1 && sensors.Touch2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); } else if (sensors.Touch1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); } TouchButtonDown(this, args); } else if (lastTouchPadIsDown && !touchPadIsDown && (TouchButtonUp != null)) { if (sensors.Touch1 && sensors.Touch2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); } else if (sensors.Touch1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); } TouchButtonUp(this, args); } if (sensors.Touch1) { lastTouchPadX1 = currentX1; lastTouchPadY1 = currentY1; } if (sensors.Touch2) { lastTouchPadX2 = currentX2; lastTouchPadY2 = currentY2; } lastTouchPadIsDown = touchPadIsDown; } else { if (touchPadIsDown && !lastTouchPadIsDown) { TouchButtonDown?.Invoke(this, new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, null)); } else if (!touchPadIsDown && lastTouchPadIsDown) { TouchButtonUp?.Invoke(this, new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, null)); } if ((lastIsActive1 || lastIsActive2) && (TouchesEnded != null)) { if (lastIsActive1 && lastIsActive2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX1, lastTouchPadY1, touchID1), new Touch(lastTouchPadX2, lastTouchPadY2, touchID2)); } else if (lastIsActive1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX1, lastTouchPadY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX2, lastTouchPadY2, touchID2)); } TouchesEnded(this, args); } } lastIsActive1 = sensors.Touch1; lastIsActive2 = sensors.Touch2; lastTouchID1 = touchID1; lastTouchID2 = touchID2; lastTouchPadIsDown = touchPadIsDown; }
public virtual void touchesMoved(object sender, TouchpadEventArgs arg) { if (!Global.UseTPforControls[deviceNum]) { cursor.touchesMoved(arg, dragging || dragging2); wheel.touchesMoved(arg, dragging || dragging2); } else { if (!(swipeUp || swipeDown || swipeLeft || swipeRight) && (arg.touches.Length == 1)) { if (arg.touches[0].hwX - firstTouch.hwX > 400) { swipeRight = true; } if (arg.touches[0].hwX - firstTouch.hwX < -400) { swipeLeft = true; } if (arg.touches[0].hwY - firstTouch.hwY > 300) { swipeDown = true; } if (arg.touches[0].hwY - firstTouch.hwY < -300) { swipeUp = true; } } swipeUpB = (byte)Math.Min(255, Math.Max(0, (firstTouch.hwY - arg.touches[0].hwY) * 1.5f)); swipeDownB = (byte)Math.Min(255, Math.Max(0, (arg.touches[0].hwY - firstTouch.hwY) * 1.5f)); swipeLeftB = (byte)Math.Min(255, Math.Max(0, firstTouch.hwX - arg.touches[0].hwX)); swipeRightB = (byte)Math.Min(255, Math.Max(0, arg.touches[0].hwX - firstTouch.hwX)); } if ((Math.Abs(firstTouch.hwY - arg.touches[0].hwY) < 50) && (arg.touches.Length == 2)) { if ((arg.touches[0].hwX - firstTouch.hwX > 200) && !slideleft) { slideright = true; } else if ((firstTouch.hwX - arg.touches[0].hwX > 200) && !slideright) { slideleft = true; } } dev.GetCurrentState(state); synthesizeMouseButtons(); }
public virtual void touchesEnded(object sender, TouchpadEventArgs arg) { slideright = slideleft = false; swipeUp = swipeDown = swipeLeft = swipeRight = false; swipeUpB = swipeDownB = swipeLeftB = swipeRightB = 0; if ((Global.TapSensitivity[deviceNum] != 0) && !Global.UseTPforControls[deviceNum]) { if (secondtouchbegin) { tappedOnce = false; secondtouchbegin = false; } DateTime test = arg.timeStamp; if ((test <= pastTime + TimeSpan.FromMilliseconds((double)Global.TapSensitivity[deviceNum] * 2)) && !arg.touchButtonPressed && !tappedOnce) { if ((Math.Abs(firstTouch.hwX - arg.touches[0].hwX) < 10) && (Math.Abs(firstTouch.hwY - arg.touches[0].hwY) < 10)) { if (Global.DoubleTap[deviceNum]) { tappedOnce = true; firstTap = arg.timeStamp; TimeofEnd = DateTime.Now; //since arg can't be used in synthesizeMouseButtons } else { Mapping.MapClick(deviceNum, Mapping.Click.Left); //this way no delay if disabled } } } } dev.GetCurrentState(state); synthesizeMouseButtons(); }
public virtual void touchesBegan(object sender, TouchpadEventArgs arg) { if (!Global.UseTPforControls[deviceNum]) { cursor.touchesBegan(arg); wheel.touchesBegan(arg); } pastTime = arg.timeStamp; firstTouch = arg.touches[0]; if (Global.DoubleTap[deviceNum]) { DateTime test = arg.timeStamp; if ((test <= firstTap + TimeSpan.FromMilliseconds(Global.TapSensitivity[deviceNum] * 1.5)) && !arg.touchButtonPressed) { secondtouchbegin = true; } } dev.GetCurrentState(state); synthesizeMouseButtons(); }
public virtual void touchButtonUp(object sender, TouchpadEventArgs arg) { upperDown = leftDown = rightDown = multiDown = false; dev.SetRumble(0, 0); dev.GetCurrentState(state); if (state.Touch1 || state.Touch2) { synthesizeMouseButtons(); } }