private void AddLegendary(object sender, EventArgs e) { AddLegendaryForm addLegendary = new AddLegendaryForm(); addLegendary.Show(); addLegendary.FormClosing += (senders, es) => { addLegendary.SerializeTraits(); if (addLegendary.LegendaryAbility != null) { if (TraitsList.Items.Contains(addLegendary.LegendaryAbility.Title)) { addLegendary.LegendaryAbility.Title += "_"; } Monster._Legendaries.Add(addLegendary.LegendaryAbility); TraitsList.Items.Add("Legendary: " + addLegendary.LegendaryAbility.Title); } }; }
private void editTrait(object sender, MouseEventArgs e) { if (e.Button == System.Windows.Forms.MouseButtons.Right) { if (TraitsList.SelectedItem == null) return; if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Legendary") { AddLegendaryForm loadLegendary = new AddLegendaryForm(); foreach (Legendary legendary in Monster._Legendaries) { if (legendary.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadLegendary.LoadLegendary(legendary); loadLegendary.Show(); loadLegendary.FormClosing += (senderx, ex) => { loadLegendary.SerializeTraits(); Monster._Legendaries.Remove(legendary); Monster._Legendaries.Add(loadLegendary.LegendaryAbility); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Legendary: " + loadLegendary.LegendaryAbility.Title); }; return; } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Attack") { AddAttackForm loadAttack = new AddAttackForm(); foreach (Ability attack in Monster._Attacks) { if (attack.isDamage) { if (attack.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAttack((Attack)attack); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { Monster._Attacks.Remove(attack); Monster._Attacks.Add(loadAttack.NewAttack); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Attack: " + loadAttack.NewAttack.Title); }; return; } } if (!attack.isDamage) { if (attack.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAttack((Ability)attack); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { Monster._Attacks.Remove(attack); Monster._Attacks.Add(loadAttack.NewAttack); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Attack: " + loadAttack.NewAbility.Title); }; return; } } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Ability") { AddAbilityForm loadAttack = new AddAbilityForm(); foreach (Ability ability in Monster._Abilities) { if (ability.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAbility(ability); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { Monster._Abilities.Remove(ability); Monster._Abilities.Add(loadAttack.NewAbility); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Ability: " + loadAttack.NewAbility.Title); }; return; } } } } }
/* Edits selected item in the TraitList. If it's an Ability/Attack, Open the appropriate window and load that data. */ private void editTrait(object sender, MouseEventArgs e) { if (TraitsList.SelectedItem == null) return; if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Legendary") { AddLegendaryForm loadLegendary = new AddLegendaryForm(); foreach (Legendary legendary in Monster._Legendaries) { if (legendary.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadLegendary.LoadLegendary(legendary); loadLegendary.Show(); loadLegendary.FormClosing += (senderx, ex) => { loadLegendary.SerializeTraits(); int index = Monster._Legendaries.IndexOf(legendary); Monster._Legendaries.RemoveAt(index); Monster._Legendaries.Insert(index, loadLegendary.LegendaryAbility); index = TraitsList.Items.IndexOf(TraitsList.SelectedItem); TraitsList.Items.RemoveAt(index); TraitsList.Items.Insert(index, "Legendary: " + loadLegendary.LegendaryAbility.Title); }; return; } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Action") { AddActionForm loadAttack = new AddActionForm(); foreach (Ability attack in Monster._Actions) { if (attack.isDamage) { if (attack.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAttack(attack); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { int index = Monster._Actions.IndexOf(attack); Monster._Actions.RemoveAt(index); Monster._Actions.Insert(index, loadAttack.NewAttack); index = TraitsList.Items.IndexOf(TraitsList.SelectedItem); TraitsList.Items.RemoveAt(index); TraitsList.Items.Insert(index, "Action: " + loadAttack.NewAttack.Title); }; return; } } if (!attack.isDamage) { if (attack.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAction((Ability)attack); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { int index = Monster._Actions.IndexOf(attack); Monster._Actions.RemoveAt(index); Monster._Actions.Insert(index, loadAttack.NewAbility); index = TraitsList.Items.IndexOf(TraitsList.SelectedItem); TraitsList.Items.RemoveAt(index); TraitsList.Items.Insert(index, "Action: " + loadAttack.NewAbility.Title); }; return; } } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Reaction") { AddActionForm loadReaction = new AddActionForm(); foreach (Ability reaction in Monster._Reactions) { if (reaction.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadReaction.LoadReaction(reaction); loadReaction.Show(); loadReaction.FormClosing += (senderx, ex) => { int index = Monster._Reactions.IndexOf(reaction); Monster._Reactions.RemoveAt(index); Monster._Reactions.Insert(index, loadReaction.NewReaction); index = TraitsList.Items.IndexOf(TraitsList.SelectedItem); TraitsList.Items.RemoveAt(index); TraitsList.Items.Insert(index, "Reaction: " + loadReaction.NewReaction.Title); }; return; } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Ability") { AddAbilityForm loadAbility = new AddAbilityForm(); foreach (Ability ability in Monster._Abilities) { if (ability.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { if (ability.isSpell) { loadAbility.LoadSpell(ability); } else { loadAbility.LoadAbility(ability); } loadAbility.Show(); loadAbility.FormClosing += (senderx, ex) => { int index = Monster._Abilities.IndexOf(ability); Monster._Abilities.RemoveAt(index); Monster._Abilities.Insert(index, loadAbility.NewAbility); index = TraitsList.Items.IndexOf(TraitsList.SelectedItem); TraitsList.Items.RemoveAt(index); TraitsList.Items.Insert(index, "Ability: " + loadAbility.NewAbility.Title); }; return; } } } }
private void editTrait(object sender, MouseEventArgs e) { if (e.Button == System.Windows.Forms.MouseButtons.Right) { if (TraitsList.SelectedItem == null) { return; } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Legendary") { AddLegendaryForm loadLegendary = new AddLegendaryForm(); foreach (Legendary legendary in Monster._Legendaries) { if (legendary.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadLegendary.LoadLegendary(legendary); loadLegendary.Show(); loadLegendary.FormClosing += (senderx, ex) => { loadLegendary.SerializeTraits(); Monster._Legendaries.Remove(legendary); Monster._Legendaries.Add(loadLegendary.LegendaryAbility); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Legendary: " + loadLegendary.LegendaryAbility.Title); }; return; } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Attack") { AddAttackForm loadAttack = new AddAttackForm(); foreach (Ability attack in Monster._Attacks) { if (attack.isDamage) { if (attack.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAttack((Attack)attack); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { Monster._Attacks.Remove(attack); Monster._Attacks.Add(loadAttack.NewAttack); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Attack: " + loadAttack.NewAttack.Title); }; return; } } if (!attack.isDamage) { if (attack.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAttack((Ability)attack); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { Monster._Attacks.Remove(attack); Monster._Attacks.Add(loadAttack.NewAttack); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Attack: " + loadAttack.NewAbility.Title); }; return; } } } } if (TraitsList.SelectedItem.ToString().Split(':')[0].Trim() == "Ability") { AddAbilityForm loadAttack = new AddAbilityForm(); foreach (Ability ability in Monster._Abilities) { if (ability.Title == TraitsList.SelectedItem.ToString().Split(':')[1].Trim()) { loadAttack.LoadAbility(ability); loadAttack.Show(); loadAttack.FormClosing += (senderx, ex) => { Monster._Abilities.Remove(ability); Monster._Abilities.Add(loadAttack.NewAbility); TraitsList.Items.Remove(TraitsList.SelectedItem); TraitsList.Items.Add("Ability: " + loadAttack.NewAbility.Title); }; return; } } } } }
// Adds a Legendary private void AddLegendary(object sender, EventArgs e) { AddLegendaryForm addLegendary = new AddLegendaryForm(); addLegendary.Show(); addLegendary.FormClosing += (senders, es) => { addLegendary.SerializeTraits(); if (addLegendary.LegendaryAbility != null) { if (TraitsList.Items.Contains(addLegendary.LegendaryAbility.Title)) { addLegendary.LegendaryAbility.Title += "_"; } Monster.AddLegendary(addLegendary.LegendaryAbility); TraitsList.Items.Add("Legendary: " + addLegendary.LegendaryAbility.Title); Settings.LegendaryActions = addLegendary.numberOfLegendaryActions.Value.ToString(); } }; }