示例#1
0
 public Creature(BoardTile tile, Texture2D texture = null) : base(new Vector2(0, 0), texture ?? baseCommonTexture, tile)
 {
     Initializing();
     baseStats = new BaseStats(this);
     SetInitialTile(tile);
     RecalibrateStats();
 }
示例#2
0
 public Creature() : base(new Vector2(0, 0))
 {
     Initializing();
     baseStats = new BaseStats(this);
     ResetHP();
     ResetHitDice();
     RecalibrateStats();
 }