public static void Load(string fileName) { styles = MapUtils.OpenMap(fileName); map = styles; styleLibFileName = fileName; // get symbolset file name string styleDir = Path.GetDirectoryName(fileName); if (File.Exists(map.symbolset.filename)) { symbolsetFileName = map.symbolset.filename; } else { throw new Exception("Cannot load Symbolset file." + map.symbolset.filename); } if (File.Exists(map.fontset.filename)) { fontsetFileName = map.fontset.filename; } else { throw new Exception("Cannot load Fontset file. " + map.fontset.filename); } ExpandFontStyles(); }