public override bool Remove(T item) { var tmpPair = WaitQueue.NewPair(item, 0); Debug.Assert(_items.Contains(tmpPair)); return(_items.Remove(tmpPair)); }
internal FilterStore(SimEnvironment env, int capacity, WaitPolicy getPolicy, WaitPolicy putPolicy, WaitPolicy itemPolicy) : base(env) { _capacity = capacity; _getQueue = WaitQueue.New <GetEvent>(getPolicy, Env); _putQueue = WaitQueue.New <PutEvent>(putPolicy, Env); _itemQueue = WaitQueue.New <T>(itemPolicy, Env); }
internal Container(SimEnvironment env, double capacity, double level, WaitPolicy getPolicy, WaitPolicy putPolicy) : base(env) { _capacity = capacity; Level = level; _getQueue = WaitQueue.New <GetEvent>(getPolicy, Env); _putQueue = WaitQueue.New <PutEvent>(putPolicy, Env); }
public override bool Contains(T item) { return(_items.Contains(WaitQueue.NewPair(item, 0))); }
public override void Add(T item, double priority) { _items.Add(WaitQueue.NewPair(item, _random.Next())); }
public override void Add(T item, double priority) { _items.Add(WaitQueue.NewPair(item, priority)); }
/// <summary> /// /// </summary> /// <param name="env"></param> /// <param name="capacity"></param> /// <param name="requestPolicy"></param> internal Resource(SimEnvironment env, int capacity, WaitPolicy requestPolicy) : base(env) { _capacity = capacity; _requestQueue = WaitQueue.New <RequestEvent>(requestPolicy, Env); }