static public int EvaluateAndApply(IntPtr l) { try { DG.Tweening.Plugins.Vector2Plugin self = (DG.Tweening.Plugins.Vector2Plugin)checkSelf(l); DG.Tweening.Plugins.Options.VectorOptions a1; checkValueType(l, 2, out a1); DG.Tweening.Tween a2; checkType(l, 3, out a2); System.Boolean a3; checkType(l, 4, out a3); DG.Tweening.Core.DOGetter <UnityEngine.Vector2> a4; checkDelegate(l, 5, out a4); DG.Tweening.Core.DOSetter <UnityEngine.Vector2> a5; checkDelegate(l, 6, out a5); System.Single a6; checkType(l, 7, out a6); UnityEngine.Vector2 a7; checkType(l, 8, out a7); UnityEngine.Vector2 a8; checkType(l, 9, out a8); System.Single a9; checkType(l, 10, out a9); System.Boolean a10; checkType(l, 11, out a10); DG.Tweening.Core.Enums.UpdateNotice a11; checkEnum(l, 12, out a11); self.EvaluateAndApply(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { DG.Tweening.Plugins.Vector2Plugin o; o = new DG.Tweening.Plugins.Vector2Plugin(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int SetChangeValue(IntPtr l) { try { DG.Tweening.Plugins.Vector2Plugin self = (DG.Tweening.Plugins.Vector2Plugin)checkSelf(l); DG.Tweening.Core.TweenerCore <UnityEngine.Vector2, UnityEngine.Vector2, DG.Tweening.Plugins.Options.VectorOptions> a1; checkType(l, 2, out a1); self.SetChangeValue(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ConvertToStartValue(IntPtr l) { try { DG.Tweening.Plugins.Vector2Plugin self = (DG.Tweening.Plugins.Vector2Plugin)checkSelf(l); DG.Tweening.Core.TweenerCore <UnityEngine.Vector2, UnityEngine.Vector2, DG.Tweening.Plugins.Options.VectorOptions> a1; checkType(l, 2, out a1); UnityEngine.Vector2 a2; checkType(l, 3, out a2); var ret = self.ConvertToStartValue(a1, a2); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetSpeedBasedDuration(IntPtr l) { try { DG.Tweening.Plugins.Vector2Plugin self = (DG.Tweening.Plugins.Vector2Plugin)checkSelf(l); DG.Tweening.Plugins.Options.VectorOptions a1; checkValueType(l, 2, out a1); System.Single a2; checkType(l, 3, out a2); UnityEngine.Vector2 a3; checkType(l, 4, out a3); var ret = self.GetSpeedBasedDuration(a1, a2, a3); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }