protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
private void CoreUI_Load(object sender, EventArgs e) { StartDialog ff = new StartDialog(); ff.ShowDialog(); ff.Dispose(); if (Globals.Terminate) { Application.Exit(); } BuildViews(); RegistryUtil.Load(); IniWriter.Get(); SyncSettings(); MobsPanel.CalcMobRage(); ChatPanel.Init(); LogPanel.Log("Started."); LogPanel.LogAttack("No attacks yet..."); }
private void CoreUI_Load(object sender, EventArgs e) { StartDialog ff = new StartDialog(); ff.ShowDialog(); ff.Dispose(); if (Globals.Terminate) { Application.Exit(); } BuildViews(); RegistryUtil.Load(); IniWriter.Get(); SyncSettings(); MobsPanel.CalcMobRage(); ChatPanel.Init(); LogPanel.Log("Started."); LogPanel.LogAttack("No attacks yet..."); }