public void Initialize() { // Create OnPointerEventCollider child pointerEventColliders = Utils.GetOrCreateComponent <OnPointerEventColliders>(this.gameObject); pointerEventColliders.Initialize(entity); pointerEventColliders.refCount++; hoverCanvasController = Environment.i.interactionHoverCanvasController; }
public OnPointerEventHandler() { eventColliders = new OnPointerEventColliders(); }