示例#1
0
 public void Dispose()
 {
     GameLoop.onUpdate -= Update;
     fuiLoading.Dispose();
     fuiLoading = null;
     bundleDownloader.Dispose();
     bundleDownloader = null;
 }
示例#2
0
        public FUIDownloader()
        {
            fuiLoading = FUILoading.CreateInstance();
            GRoot.inst.AddChild(fuiLoading);
            fuiLoading.MakeFullScreen();

            bundleDownloader = new BundleDownloader();

            GameLoop.onUpdate += Update;
        }