public void loadWeapons() { string cwr = Directory.GetCurrentDirectory(); DirectoryInfo cwrParent = Directory.GetParent(cwr); cwrParent = cwrParent.Parent; cwr = cwrParent.FullName + "/JsonFiles/WeaponList.json"; string Weaponjson = File.ReadAllText(cwr); weaponLi = JsonConvert.DeserializeObject <EquClasses.rootWeapon>(Weaponjson); }
// Constructor public Equipment() { weaponLi = new EquClasses.rootWeapon(); armourLi = new EquClasses.RootArmour(); loadAllJson(); }