private void button1_Click(object sender, EventArgs e) { var tm = new TimedMessages {File = "Data\\Answer.txt"}; tm.Show(); }
private void btnAddLua_Click(object sender, EventArgs e) { var fileName = ""; var p = MessageBox.Show("Would you like to create a new script, or run an existing one? Yes for new.", "New LUA", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question); if (p == DialogResult.Cancel) return; if (p == DialogResult.Yes) { var newFile = new SaveFileDialog { InitialDirectory = _serverProc.StartInfo.WorkingDirectory + "\\Lua\\", Filter = "Lua Scripts | *.lua" }; newFile.ShowDialog(); fileName = newFile.FileName; var sNewFile = new StreamWriter(newFile.FileName); sNewFile.Write(" "); sNewFile.Close(); if (fileName == "") return; } if (p == DialogResult.No) { var newFile = new OpenFileDialog { InitialDirectory = _serverProc.StartInfo.WorkingDirectory + "\\Lua\\", Filter = "Lua Scripts | *.lua" }; newFile.ShowDialog(); fileName = newFile.FileName; if (fileName == "") return; } var buttonName = Interaction.InputBox("Please give a name for the custom button", "Adding LUA"); if (buttonName == "") return; var thisresult = MessageBox.Show("Would you like to edit the file now?", "Lua Add", MessageBoxButtons.YesNo, MessageBoxIcon.Question); if (thisresult == DialogResult.Yes) { var tm = new TimedMessages {File = fileName}; tm.Show(); } SettingsReader rc; if (!File.Exists("GUI.ini")) rc = new SettingsReader("GUI.ini", true); else { rc = new SettingsReader("GUI.ini"); rc.ReadSettings(); } var oldButtons = ""; if (rc.Settings.ContainsKey("luas")) oldButtons = rc.Settings["luas"]; oldButtons += buttonName + "," + fileName + "|"; rc.Settings["luas"] = oldButtons; rc.SaveSettings(); AddButton(buttonName, fileName); }
private void btnUndo_Click(object sender, EventArgs e) { var tm = new TimedMessages {File = "Data\\Undo.txt"}; tm.Show(); }