示例#1
0
 private void bt_hotkeys_Click(object sender, EventArgs e)
 {
     if (Window_Settings._this == null)
     {
         Window_Settings hf = new Window_Settings();
         hf.Show();
     }
 }
示例#2
0
 private void bt_hotkeys_Click(object sender, EventArgs e)
 {
     if (Window_Settings._this == null)
     {
         Window_Settings hf = new Window_Settings();
         hf.Show();
     }
 }
示例#3
0
        private void Settings_Load(object sender, EventArgs e)
        {
            _this = this;

            Load_Setups();

            TabControl_ParagonPoints.BackColor = Color.Transparent;

            tabControl1.SelectedIndexChanged += TabControl1_SelectedIndexChanged;

            this.Top  = Properties.Settings.Default.D3Helper_MainForm_StartPosition.Y;
            this.Left = Properties.Settings.Default.D3Helper_MainForm_StartPosition.X;

            // -----------
            this.tb_assignedSkill1.ReadOnly   = true;
            this.tb_assignedSkill2.ReadOnly   = true;
            this.tb_assignedSkill3.ReadOnly   = true;
            this.tb_assignedSkill4.ReadOnly   = true;
            this.tb_assignedSkillRMB.ReadOnly = true;
            this.tb_assignedSkillLMB.ReadOnly = true;


            this.tb_assignedParagonPoints1.ReadOnly   = true;
            this.tb_assignedParagonPoints2.ReadOnly   = true;
            this.tb_assignedParagonPoints3.ReadOnly   = true;
            this.tb_assignedParagonPoints4.ReadOnly   = true;
            this.tb_assignedAutoGambleHotkey.ReadOnly = true;

            this.tb_assignedAutoPick.ReadOnly                 = true;
            this.tb_assignedAutoCube_UpgradeRare.ReadOnly     = true;
            this.tb_assignedAutoCube_ConvertMaterial.ReadOnly = true;

            this.tb_assignedSkill1.KeyDown   += tb_assignedSkill1_KeyDown;
            this.tb_assignedSkill2.KeyDown   += tb_assignedSkill2_KeyDown;
            this.tb_assignedSkill3.KeyDown   += tb_assignedSkill3_KeyDown;
            this.tb_assignedSkill4.KeyDown   += tb_assignedSkill4_KeyDown;
            this.tb_assignedSkillRMB.KeyDown += tb_assignedSkillRMB_KeyDown;
            this.tb_assignedSkillLMB.KeyDown += tb_assignedSkillLMB_KeyDown;

            this.tb_assignedParagonPoints1.KeyDown   += tb_assignedParagonPoints1_KeyDown;
            this.tb_assignedParagonPoints2.KeyDown   += tb_assignedParagonPoints2_KeyDown;
            this.tb_assignedParagonPoints3.KeyDown   += tb_assignedParagonPoints3_KeyDown;
            this.tb_assignedParagonPoints4.KeyDown   += tb_assignedParagonPoints4_KeyDown;
            this.tb_assignedAutoGambleHotkey.KeyDown += Tb_assignedAutoGambleHotkey_KeyDown;

            this.tb_assignedAutoPick.KeyDown                 += Tb_assignedAutoPick_KeyDown;
            this.tb_assignedAutoCube_UpgradeRare.KeyDown     += Tb_assignedAutoCube_UpgradeRare_KeyDown;
            this.tb_assignedAutoCube_ConvertMaterial.KeyDown += Tb_assignedAutoCube_ConvertMaterial_KeyDown;

            this.tb_assignedSkill1.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot1).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot1).Modifiers);
            this.tb_assignedSkill2.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot2).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot2).Modifiers);
            this.tb_assignedSkill3.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot3).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot3).Modifiers);
            this.tb_assignedSkill4.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot4).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot4).Modifiers);
            this.tb_assignedSkillRMB.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotRmb).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotRmb).Modifiers);
            this.tb_assignedSkillLMB.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotLmb).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotLmb).Modifiers);

            this.tb_assignedParagonPoints1.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints1).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints1).Modifiers);
            this.tb_assignedParagonPoints2.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints2).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints2).Modifiers);
            this.tb_assignedParagonPoints3.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints3).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints3).Modifiers);
            this.tb_assignedParagonPoints4.Text   = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints4).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints4).Modifiers);
            this.tb_assignedAutoGambleHotkey.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoGamble).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoGamble).Modifiers);

            this.tb_assignedAutoPick.Text                 = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoPick).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoPick).Modifiers);
            this.tb_assignedAutoCube_UpgradeRare.Text     = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_UpgradeRare).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_UpgradeRare).Modifiers);
            this.tb_assignedAutoCube_ConvertMaterial.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_ConvertMaterial).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_ConvertMaterial).Modifiers);

            this.cb_autopotion.Checked     = Properties.Settings.Default.AutoPotionBool;
            this.tb_autopotionhpvalue.Text = Properties.Settings.Default.AutoPotionValue.ToString();

            this.cb_fps.Checked                 = Properties.Settings.Default.overlayfps;
            this.cb_xptracker.Checked           = Properties.Settings.Default.overlayxptracker;
            this.cb_skillbuttons.Checked        = Properties.Settings.Default.overlayskillbuttons;
            this.cb_riftprogressinrange.Checked = Properties.Settings.Default.overlayriftprogress;

            this.cb_autogamble.Checked         = Properties.Settings.Default.AutoGambleBool;
            this.CB_ExtendedLogging.Checked    = Properties.Settings.Default.Logger_extendedLog;
            this.cb_skillbuttonsastext.Checked = Properties.Settings.Default.overlayskillbuttonsastext;
            this.cb_conventionelements.Checked = Properties.Settings.Default.overlayconventiondraws;
            this.CB_ApsAndSnapShotAPs.Checked  = Properties.Settings.Default.Overlay_APS;
            this.CB_EliteCircles.Checked       = Properties.Settings.Default.Overlay_EliteCircles;

            this.tb_updaterate.Text         = Properties.Settings.Default.D3Helper_UpdateRate.ToString();
            this.tb_riftprogressradius.Text = Properties.Settings.Default.riftprogress_radius.ToString();

            this.CB_AutoPick_Gem.Checked                 = Properties.Settings.Default.AutoPickSettings_Gem;
            this.CB_AutoPick_Material.Checked            = Properties.Settings.Default.AutoPickSettings_Material;
            this.CB_AutoPick_Legendary.Checked           = Properties.Settings.Default.AutoPickSettings_Legendary;
            this.CB_AutoPick_LegendaryAncient.Checked    = Properties.Settings.Default.AutoPickSettings_LegendaryAncient;
            this.CB_AutoPick_GreaterRiftKeystone.Checked = Properties.Settings.Default.AutoPickSettings_GreaterRiftKeystone;
            this.CB_AutoPick_Whites.Checked              = Properties.Settings.Default.AutoPickSettings_Whites;
            this.CB_AutoPick_Magics.Checked              = Properties.Settings.Default.AutoPickSettings_Magics;
            this.CB_AutoPick_Rares.Checked               = Properties.Settings.Default.AutoPickSettings_Rares;
            this.TB_AutoPick_PickupRadius.Text           = Properties.Settings.Default.AutoPickSettings_PickupRadius.ToString();

            this.cb_DisableAutocastOnNoOverride.Checked = Properties.Settings.Default.DisableAutocastOnNoOverride;
            this.cbox_ConvertMaterialFromTo.Text        = Properties.Settings.Default.ConvertMaterialText;

            //--------------------

            // load simpleCaste settings
            T_SimpleCast.load_to_datagrid(dataGridView_simpleCast);
        }
示例#4
0
 private void FormClose(Object sender, FormClosedEventArgs e)
 {
     _this = null;
     A_WPFOverlay.Overlay.selected_uxcontrol = null;
 }
示例#5
0
        private void Settings_Load(object sender, EventArgs e)
        {
            _this = this;

            typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, Panel_SkillBuilds_View, new object[] { true });

            Load_Setups();

            TabControl_ParagonPoints.BackColor = Color.Transparent;

            tabControl1.SelectedIndexChanged += TabControl1_SelectedIndexChanged;

            this.Top = Properties.Settings.Default.D3Helper_MainForm_StartPosition.Y;
            this.Left = Properties.Settings.Default.D3Helper_MainForm_StartPosition.X;

            // -----------
            this.tb_assignedSkill1.ReadOnly = true;
            this.tb_assignedSkill2.ReadOnly = true;
            this.tb_assignedSkill3.ReadOnly = true;
            this.tb_assignedSkill4.ReadOnly = true;
            this.tb_assignedSkillRMB.ReadOnly = true;
            this.tb_assignedSkillLMB.ReadOnly = true;
            this.tb_assignedEditMode.ReadOnly = true;
            this.tb_assignedGearSwap1.ReadOnly = true;
            this.tb_assignedGearSwap2.ReadOnly = true;
            this.tb_assignedGearSwap3.ReadOnly = true;
            this.tb_assignedGearSwap4.ReadOnly = true;
            this.tb_assignedParagonPoints1.ReadOnly = true;
            this.tb_assignedParagonPoints2.ReadOnly = true;
            this.tb_assignedParagonPoints3.ReadOnly = true;
            this.tb_assignedParagonPoints4.ReadOnly = true;
            this.tb_assignedAutoGambleHotkey.ReadOnly = true;
            this.tb_assignedSkillBuild1.ReadOnly = true;
            this.tb_assignedSkillBuild2.ReadOnly = true;
            this.tb_assignedSkillBuild3.ReadOnly = true;
            this.tb_assignedSkillBuild4.ReadOnly = true;
            this.tb_assignedAutoPick.ReadOnly = true;
            this.tb_assignedAutoCube_UpgradeRare.ReadOnly = true;
            this.tb_assignedAutoCube_ConvertMaterial.ReadOnly = true;

            this.tb_assignedSkill1.KeyDown += tb_assignedSkill1_KeyDown;
            this.tb_assignedSkill2.KeyDown += tb_assignedSkill2_KeyDown;
            this.tb_assignedSkill3.KeyDown += tb_assignedSkill3_KeyDown;
            this.tb_assignedSkill4.KeyDown += tb_assignedSkill4_KeyDown;
            this.tb_assignedSkillRMB.KeyDown += tb_assignedSkillRMB_KeyDown;
            this.tb_assignedSkillLMB.KeyDown += tb_assignedSkillLMB_KeyDown;
            this.tb_assignedEditMode.KeyDown += tb_assignedEditMode_KeyDown;
            this.tb_assignedGearSwap1.KeyDown += tb_assignedGearSwap1_KeyDown;
            this.tb_assignedGearSwap2.KeyDown += tb_assignedGearSwap2_KeyDown;
            this.tb_assignedGearSwap3.KeyDown += tb_assignedGearSwap3_KeyDown;
            this.tb_assignedGearSwap4.KeyDown += tb_assignedGearSwap4_KeyDown;
            this.tb_assignedParagonPoints1.KeyDown += tb_assignedParagonPoints1_KeyDown;
            this.tb_assignedParagonPoints2.KeyDown += tb_assignedParagonPoints2_KeyDown;
            this.tb_assignedParagonPoints3.KeyDown += tb_assignedParagonPoints3_KeyDown;
            this.tb_assignedParagonPoints4.KeyDown += tb_assignedParagonPoints4_KeyDown;
            this.tb_assignedAutoGambleHotkey.KeyDown += Tb_assignedAutoGambleHotkey_KeyDown;
            this.tb_assignedSkillBuild1.KeyDown += Tb_assignedSkillBuild1_KeyDown;
            this.tb_assignedSkillBuild2.KeyDown += Tb_assignedSkillBuild2_KeyDown;
            this.tb_assignedSkillBuild3.KeyDown += Tb_assignedSkillBuild3_KeyDown;
            this.tb_assignedSkillBuild4.KeyDown += Tb_assignedSkillBuild4_KeyDown;
            this.tb_assignedAutoPick.KeyDown += Tb_assignedAutoPick_KeyDown;
            this.tb_assignedAutoCube_UpgradeRare.KeyDown += Tb_assignedAutoCube_UpgradeRare_KeyDown;
            this.tb_assignedAutoCube_ConvertMaterial.KeyDown += Tb_assignedAutoCube_ConvertMaterial_KeyDown;

            this.tb_assignedSkill1.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot1).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot1).Modifiers);
            this.tb_assignedSkill2.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot2).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot2).Modifiers);
            this.tb_assignedSkill3.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot3).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot3).Modifiers);
            this.tb_assignedSkill4.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot4).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlot4).Modifiers);
            this.tb_assignedSkillRMB.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotRmb).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotRmb).Modifiers);
            this.tb_assignedSkillLMB.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotLmb).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySlotLmb).Modifiers);
            this.tb_assignedEditMode.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyEditMode).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyEditMode).Modifiers);
            this.tb_assignedGearSwap1.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap1).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap1).Modifiers);
            this.tb_assignedGearSwap2.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap2).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap2).Modifiers);
            this.tb_assignedGearSwap3.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap3).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap3).Modifiers);
            this.tb_assignedGearSwap4.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap4).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyGearSwap4).Modifiers);
            this.tb_assignedParagonPoints1.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints1).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints1).Modifiers);
            this.tb_assignedParagonPoints2.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints2).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints2).Modifiers);
            this.tb_assignedParagonPoints3.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints3).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints3).Modifiers);
            this.tb_assignedParagonPoints4.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints4).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyParagonPoints4).Modifiers);
            this.tb_assignedAutoGambleHotkey.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoGamble).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoGamble).Modifiers);
            this.tb_assignedSkillBuild1.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild1).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild1).Modifiers);
            this.tb_assignedSkillBuild2.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild2).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild2).Modifiers);
            this.tb_assignedSkillBuild3.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild3).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild3).Modifiers);
            this.tb_assignedSkillBuild4.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild4).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeySkillBuild4).Modifiers);
            this.tb_assignedAutoPick.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoPick).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoPick).Modifiers);
            this.tb_assignedAutoCube_UpgradeRare.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_UpgradeRare).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_UpgradeRare).Modifiers);
            this.tb_assignedAutoCube_ConvertMaterial.Text = get_HotkeyText(H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_ConvertMaterial).Key, H_Keyboard.get_HotkeyFromSettingsString(Properties.Settings.Default.HotkeyAutoCube_ConvertMaterial).Modifiers);

            this.cb_autopotion.Checked = Properties.Settings.Default.AutoPotionBool;
            this.tb_autopotionhpvalue.Text = Properties.Settings.Default.AutoPotionValue.ToString();

            this.cb_fps.Checked = Properties.Settings.Default.overlayfps;
            this.cb_xptracker.Checked = Properties.Settings.Default.overlayxptracker;
            this.cb_skillbuttons.Checked = Properties.Settings.Default.overlayskillbuttons;
            this.cb_riftprogressinrange.Checked = Properties.Settings.Default.overlayriftprogress;

            this.cb_autogamble.Checked = Properties.Settings.Default.AutoGambleBool;
            this.CB_ExtendedLogging.Checked = Properties.Settings.Default.Logger_extendedLog;
            this.cb_skillbuttonsastext.Checked = Properties.Settings.Default.overlayskillbuttonsastext;
            this.cb_conventionelements.Checked = Properties.Settings.Default.overlayconventiondraws;
            this.CB_ApsAndSnapShotAPs.Checked = Properties.Settings.Default.Overlay_APS;

            this.tb_updaterate.Text = Properties.Settings.Default.D3Helper_UpdateRate.ToString();
            this.tb_riftprogressradius.Text = Properties.Settings.Default.riftprogress_radius.ToString();

            this.CB_AutoPick_Gem.Checked = Properties.Settings.Default.AutoPickSettings_Gem;
            this.CB_AutoPick_Material.Checked = Properties.Settings.Default.AutoPickSettings_Material;
            this.CB_AutoPick_Legendary.Checked = Properties.Settings.Default.AutoPickSettings_Legendary;
            this.CB_AutoPick_LegendaryAncient.Checked = Properties.Settings.Default.AutoPickSettings_LegendaryAncient;
            this.CB_AutoPick_GreaterRiftKeystone.Checked = Properties.Settings.Default.AutoPickSettings_GreaterRiftKeystone;
            this.CB_AutoPick_Whites.Checked = Properties.Settings.Default.AutoPickSettings_Whites;
            this.CB_AutoPick_Magics.Checked = Properties.Settings.Default.AutoPickSettings_Magics;
            this.CB_AutoPick_Rares.Checked = Properties.Settings.Default.AutoPickSettings_Rares;
            this.TB_AutoPick_PickupRadius.Text = Properties.Settings.Default.AutoPickSettings_PickupRadius.ToString();

            this.cb_DisableAutocastOnNoOverride.Checked = Properties.Settings.Default.DisableAutocastOnNoOverride;
            this.cbox_ConvertMaterialFromTo.Text = Properties.Settings.Default.ConvertMaterialText;
        }
示例#6
0
 private void FormClose(Object sender, FormClosedEventArgs e)
 {
     _this = null;
 }