public static void createFriendship(Guid user1, Guid user2) { // Create Friend relationship Friend f = new Friend(); f.FriendsSince = DateTime.Now; f.User1 = user1; f.User2 = user2; FriendsModel.save(f); // Create event that this friendship is established FriendshipEstablishedEvent fee = new FriendshipEstablishedEvent(f); fee.save(); }
public static void save(Friend f) { try { _db.Friends.InsertOnSubmit(f); } catch { } _db.SubmitChanges(); }
partial void DeleteFriend(Friend instance);
partial void UpdateFriend(Friend instance);
partial void InsertFriend(Friend instance);
private void detach_Friends1(Friend entity) { this.SendPropertyChanging(); entity.User3 = null; }
private void attach_Friends1(Friend entity) { this.SendPropertyChanging(); entity.User3 = this; }