public TilePhysicsElement clone(TilePhysicsManager tilePhysicsManagerT) { TilePhysicsElement newInstance = new TilePhysicsElement(tilePhysicsManagerT); newInstance.flagInf = flagInf; newInstance.color = color; return(newInstance); }
public static TilePhysicsElement createElement(TilePhysicsManager managerT) { manager = managerT; element = new TilePhysicsElement(manager); SmallDialog_NewTile_Physics dialog = new SmallDialog_NewTile_Physics("新建物理单元"); dialog.ShowDialog(); return element; }
public void combine(TilePhysicsManager src_Manager, ArrayList mapsID) { for (int i = 0; i < src_Manager.getElementCount(); i++) { TilePhysicsElement srcTile = src_Manager.getElement(i); //检查是否被源关卡所用到 bool usingBySrc = false; for (int j = 0; j < mapsID.Count; j++) { MapElement map = src_Manager.mapsManager.getElement((int)mapsID[j]); if (map.getTileUsedTime(srcTile)>0) { usingBySrc = true; break; } } if (!usingBySrc) { continue; } //进入合并 TilePhysicsElement newTile = null; for (int j = 0; j < getElementCount(); j++) { TilePhysicsElement localTile = getElement(j); if (localTile.equlasTo(srcTile)) { newTile = localTile; break; } } if (newTile == null) { newTile = srcTile.clone(this); } if (!PhyTilesList.Contains(newTile)) { this.addElement(newTile); } //转移引用 for (int k = 0; k < src_Manager.mapsManager.getElementCount(); k++) { MapElement map = src_Manager.mapsManager.getElement(k); for (int x = 0; x < map.getMapW(); x++) { for (int y = 0; y < map.getMapH(); y++) { MapTileElement mapTile = map.getTile(x, y); if (mapTile.tile_physic != null && mapTile.tile_physic.Equals(srcTile)) { mapTile.tile_physic = newTile; } } } } } }
public static TilePhysicsElement createElement(TilePhysicsManager managerT) { manager = managerT; element = new TilePhysicsElement(manager); SmallDialog_NewTile_Physics dialog = new SmallDialog_NewTile_Physics("新建物理单元"); dialog.ShowDialog(); return(element); }
public void combine(TilePhysicsManager src_Manager, ArrayList mapsID) { for (int i = 0; i < src_Manager.getElementCount(); i++) { TilePhysicsElement srcTile = src_Manager.getElement(i); //检查是否被源关卡所用到 bool usingBySrc = false; for (int j = 0; j < mapsID.Count; j++) { MapElement map = src_Manager.mapsManager.getElement((int)mapsID[j]); if (map.getTileUsedTime(srcTile) > 0) { usingBySrc = true; break; } } if (!usingBySrc) { continue; } //进入合并 TilePhysicsElement newTile = null; for (int j = 0; j < getElementCount(); j++) { TilePhysicsElement localTile = getElement(j); if (localTile.equlasTo(srcTile)) { newTile = localTile; break; } } if (newTile == null) { newTile = srcTile.clone(this); } if (!PhyTilesList.Contains(newTile)) { this.addElement(newTile); } //转移引用 for (int k = 0; k < src_Manager.mapsManager.getElementCount(); k++) { MapElement map = src_Manager.mapsManager.getElement(k); for (int x = 0; x < map.getMapW(); x++) { for (int y = 0; y < map.getMapH(); y++) { MapTileElement mapTile = map.getTile(x, y); if (mapTile.tile_physic != null && mapTile.tile_physic.Equals(srcTile)) { mapTile.tile_physic = newTile; } } } } } }
public TilePhysicsManager cloneForExport(MapsManager mapsManagerT) { TilePhysicsManager newInstance = new TilePhysicsManager(mapsManagerT); for (int i = 0; i < getElementCount(); i++) { TilePhysicsElement elementI = getElement(i); newInstance.addElement(elementI.clone(newInstance)); } return newInstance; }
public TilePhysicsManager cloneForExport(MapsManager mapsManagerT) { TilePhysicsManager newInstance = new TilePhysicsManager(mapsManagerT); for (int i = 0; i < getElementCount(); i++) { TilePhysicsElement elementI = getElement(i); newInstance.addElement(elementI.clone(newInstance)); } return(newInstance); }
//设置地图单元 public static void configElement(TilePhysicsElement elementT) { if (elementT == null) { Console.WriteLine("error in configElement"); return; } manager = elementT.tilePhysicsManager; element = elementT; SmallDialog_NewTile_Physics dialog = new SmallDialog_NewTile_Physics("设置物理单元属性"); dialog.numericUpDown_FlagInf.Value = element.getFlagInf(); dialog.panel_MapColor.BackColor = GraphicsUtil.getColor(element.getColor()); dialog.ShowDialog(); }
public TilePhysicsElement(TilePhysicsManager tilePhysicsManagerT) { tilePhysicsManager = tilePhysicsManagerT; }
public TilePhysicsElement clone(TilePhysicsManager tilePhysicsManagerT) { TilePhysicsElement newInstance = new TilePhysicsElement(tilePhysicsManagerT); newInstance.flagInf = flagInf; newInstance.color = color; return newInstance; }