internal static void GetAchievementLevels(out Dictionary<string, Achievement> achievements, IQueryAdapter dbClient)
		{
			achievements = new Dictionary<string, Achievement>();
			dbClient.setQuery("SELECT * FROM achievements");
			DataTable table = dbClient.getTable();
			foreach (DataRow dataRow in table.Rows)
			{
				uint id = Convert.ToUInt32(dataRow["id"]);
				string category = (string)dataRow["category"];
				string text = (string)dataRow["group_name"];
				int level = (int)dataRow["level"];
				int rewardPixels = (int)dataRow["reward_pixels"];
				int rewardPoints = (int)dataRow["reward_points"];
				int requirement = (int)dataRow["progress_needed"];
				AchievementLevel level2 = new AchievementLevel(level, rewardPixels, rewardPoints, requirement);
				if (!achievements.ContainsKey(text))
				{
					Achievement achievement = new Achievement(id, text, category);
					achievement.AddLevel(level2);
					achievements.Add(text, achievement);
				}
				else
				{
					achievements[text].AddLevel(level2);
				}
			}
		}
示例#2
0
        internal static void GetAchievementLevels(out Dictionary <string, Achievement> achievements, IQueryAdapter dbClient)
        {
            achievements = new Dictionary <string, Achievement>();
            dbClient.setQuery("SELECT * FROM achievements");
            DataTable table = dbClient.getTable();

            foreach (DataRow dataRow in table.Rows)
            {
                uint             id           = Convert.ToUInt32(dataRow["id"]);
                string           category     = (string)dataRow["category"];
                string           text         = (string)dataRow["group_name"];
                int              level        = (int)dataRow["level"];
                int              rewardPixels = (int)dataRow["reward_pixels"];
                int              rewardPoints = (int)dataRow["reward_points"];
                int              requirement  = (int)dataRow["progress_needed"];
                AchievementLevel level2       = new AchievementLevel(level, rewardPixels, rewardPoints, requirement);
                if (!achievements.ContainsKey(text))
                {
                    Achievement achievement = new Achievement(id, text, category);
                    achievement.AddLevel(level2);
                    achievements.Add(text, achievement);
                }
                else
                {
                    achievements[text].AddLevel(level2);
                }
            }
        }
示例#3
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 public void AddLevel(AchievementLevel Level)
 {
     this.Levels.Add(Level.Level, Level);
 }
示例#4
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		public void AddLevel(AchievementLevel Level)
		{
			this.Levels.Add(Level.Level, Level);
		}
示例#5
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        internal bool ProgressUserAchievement(GameClient Session, string AchievementGroup, int ProgressAmount, bool FromZero = false)
        {
            if (!this.Achievements.ContainsKey(AchievementGroup) || Session == null)
            {
                return(false);
            }
            Achievement achievement = null;

            achievement = this.Achievements[AchievementGroup];
            UserAchievement userAchievement = Session.GetHabbo().GetAchievementData(AchievementGroup);

            if (userAchievement == null)
            {
                userAchievement = new UserAchievement(AchievementGroup, 0, 0);
                Session.GetHabbo().Achievements.Add(AchievementGroup, userAchievement);
            }
            int count = achievement.Levels.Count;

            if (userAchievement != null && userAchievement.Level == count)
            {
                return(false);
            }
            checked
            {
                int num = (userAchievement != null) ? (userAchievement.Level + 1) : 1;
                if (num > count)
                {
                    num = count;
                }
                AchievementLevel targetLevelData = achievement.Levels[num];
                int num2 = 0;
                if (FromZero)
                {
                    num2 = ProgressAmount;
                }
                else
                {
                    num2 = ((userAchievement != null) ? (userAchievement.Progress + ProgressAmount) : ProgressAmount);
                }
                int num3 = (userAchievement != null) ? userAchievement.Level : 0;
                int num4 = num3 + 1;
                if (num4 > count)
                {
                    num4 = count;
                }
                if (num2 >= targetLevelData.Requirement)
                {
                    num3++;
                    num4++;
                    int arg_E6_0 = num2 - targetLevelData.Requirement;
                    num2 = 0;
                    if (num == 1)
                    {
                        Session.GetHabbo().GetBadgeComponent().GiveBadge(AchievementGroup + num, true, Session, false);
                    }
                    else
                    {
                        Session.GetHabbo().GetBadgeComponent().RemoveBadge(Convert.ToString(AchievementGroup + (num - 1)), Session);
                        Session.GetHabbo().GetBadgeComponent().GiveBadge(AchievementGroup + num, true, Session, false);
                    }
                    if (num4 > count)
                    {
                        num4 = count;
                    }
                    Session.GetHabbo().ActivityPoints += targetLevelData.RewardPixels;
                    Session.GetHabbo().NotifyNewPixels(targetLevelData.RewardPixels);
                    Session.GetHabbo().UpdateActivityPointsBalance();
                    Session.SendMessage(AchievementUnlockedComposer.Compose(achievement, num, targetLevelData.RewardPoints, targetLevelData.RewardPixels));
                    using (IQueryAdapter queryreactor = CyberEnvironment.GetDatabaseManager().getQueryReactor())
                    {
                        queryreactor.setQuery(string.Concat(new object[]
                        {
                            "REPLACE INTO user_achievement VALUES (",
                            Session.GetHabbo().Id,
                            ", @group, ",
                            num3,
                            ", ",
                            num2,
                            ")"
                        }));
                        queryreactor.addParameter("group", AchievementGroup);
                        queryreactor.runQuery();
                    }
                    userAchievement.Level    = num3;
                    userAchievement.Progress = num2;
                    Session.GetHabbo().AchievementPoints += targetLevelData.RewardPoints;
                    Session.GetHabbo().NotifyNewPixels(targetLevelData.RewardPixels);
                    Session.GetHabbo().ActivityPoints += targetLevelData.RewardPixels;
                    Session.GetHabbo().UpdateActivityPointsBalance();
                    Session.SendMessage(AchievementScoreUpdateComposer.Compose(Session.GetHabbo().AchievementPoints));
                    AchievementLevel targetLevelData2 = achievement.Levels[num4];
                    Session.SendMessage(AchievementProgressComposer.Compose(achievement, num4, targetLevelData2, count, Session.GetHabbo().GetAchievementData(AchievementGroup)));
                    Talent talent = null;
                    if (CyberEnvironment.GetGame().GetTalentManager().TryGetTalent(AchievementGroup, out talent))
                    {
                        CyberEnvironment.GetGame().GetTalentManager().CompleteUserTalent(Session, talent);
                    }
                    return(true);
                }
                userAchievement.Level    = num3;
                userAchievement.Progress = num2;
                using (IQueryAdapter queryreactor2 = CyberEnvironment.GetDatabaseManager().getQueryReactor())
                {
                    queryreactor2.setQuery(string.Concat(new object[]
                    {
                        "REPLACE INTO user_achievement VALUES (",
                        Session.GetHabbo().Id,
                        ", @group, ",
                        num3,
                        ", ",
                        num2,
                        ")"
                    }));
                    queryreactor2.addParameter("group", AchievementGroup);
                    queryreactor2.runQuery();
                }
                Session.SendMessage(AchievementProgressComposer.Compose(achievement, num, targetLevelData, count, Session.GetHabbo().GetAchievementData(AchievementGroup)));

                Session.GetMessageHandler().GetResponse().Init(Outgoing.UpdateUserDataMessageComposer);
                Session.GetMessageHandler().GetResponse().AppendInt32(-1);
                Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Look);
                Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Gender.ToLower());
                Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Motto);
                Session.GetMessageHandler().GetResponse().AppendInt32(Session.GetHabbo().AchievementPoints);
                Session.GetMessageHandler().SendResponse();
                return(false);
            }
        }