示例#1
0
        public static IEnumerator LoadLoadingScreen(string data)
        {
            LoadingScreenData screenData = new LoadingScreenData(data);

            Dbgl($"data: {data}\n\tpath: {screenData.screen}\n\ttip: {screenData.tip}");

            if (data == null || screenData.screen == null || screenData.screen.Length == 0)
            {
                Dbgl("malformed data");
                loadedSprite = true;
                yield break;
            }
            loadedSprite = false;

            loadingTip = screenData.tip;

            using (UnityWebRequest uwr = UnityWebRequestTexture.GetTexture(screenData.screen))
            {
                yield return(uwr.SendWebRequest());

                if (uwr.isNetworkError || uwr.isHttpError)
                {
                    Debug.Log(uwr.error);
                    loadedSprite = true;
                }
                else
                {
                    Dbgl($"Loaded texture from {screenData.screen}!");

                    var tex = DownloadHandlerTexture.GetContent(uwr);
                    loadingSprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 1);
                    if (false && Hud.instance != null)
                    {
                        Dbgl($"setting sprite to menu background screen");

                        Hud.instance.m_loadingProgress.SetActive(true);
                        Hud.instance.m_loadingScreen.alpha = 1;
                        //Hud.instance.m_loadingImage.sprite = differentSpawnScreen.Value && loadingSprite2 != null ? loadingSprite2 : loadingSprite;
                        Hud.instance.m_loadingImage.sprite = loadingSprite;
                        Hud.instance.m_loadingImage.color  = spawnColorMask.Value;
                        if (loadingTip.Any())
                        {
                            Hud.instance.m_loadingTip.text = loadingTip;
                        }
                        Hud.instance.m_loadingTip.color = tipTextColor.Value;

                        if (removeVignette.Value)
                        {
                            Hud.instance.m_loadingProgress.transform.Find("TopFade").gameObject.SetActive(false);
                            Hud.instance.m_loadingProgress.transform.Find("BottomFade").gameObject.SetActive(false);
                            Hud.instance.m_loadingProgress.transform.Find("text_darken").gameObject.SetActive(false);
                        }
                        Traverse.Create(Hud.instance).Field("m_haveSetupLoadScreen").SetValue(true);
                    }
                    loadedSprite = true;
                }
            }
        }
示例#2
0
        public static IEnumerator LoadLoadingScreen(string data)
        {
            LoadingScreenData screenData = new LoadingScreenData(data);

            Dbgl($"data: {data}\n\tpath: {screenData.screen}\n\ttip: {screenData.tip}");

            if (data == null || screenData.screen == null || screenData.screen.Length == 0)
            {
                Dbgl("malformed data");
                loadedSprite = true;
                yield break;
            }
            loadedSprite = false;

            loadingTip = screenData.tip;

            using (UnityWebRequest uwr = UnityWebRequestTexture.GetTexture(screenData.screen))
            {
                yield return(uwr.SendWebRequest());

                if (uwr.isNetworkError || uwr.isHttpError)
                {
                    Dbgl(uwr.error);
                    loadedSprite = true;
                }
                else
                {
                    Dbgl($"Loaded texture from {screenData.screen}!");

                    var tex = DownloadHandlerTexture.GetContent(uwr);
                    loadingSprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 1);
                    if (Hud.instance != null)
                    {
                        Dbgl($"setting sprite to menu background screen");

                        Image image = Instantiate(Hud.instance.transform.Find("LoadingBlack").Find("Bkg").GetComponent <Image>(), Hud.instance.transform.Find("LoadingBlack").transform);
                        if (image == null)
                        {
                            Dbgl($"missed bkg");
                            yield break;
                        }
                        Dbgl($"setting sprite to loading screen");

                        image.sprite         = loadingSprite;
                        image.color          = spawnColorMask.Value;
                        image.type           = Image.Type.Simple;
                        image.preserveAspect = true;

                        if (loadingTip.Length > 0)
                        {
                            Instantiate(Hud.instance.m_loadingTip.transform.parent.Find("panel_separator"), Hud.instance.transform.Find("LoadingBlack").transform);
                            Text text = Instantiate(Hud.instance.m_loadingTip.gameObject, Hud.instance.transform.Find("LoadingBlack").transform).GetComponent <Text>();
                            if (text != null)
                            {
                                text.text  = loadingTip;
                                text.color = tipTextColor.Value;
                            }
                        }
                    }
                    loadedSprite = true;
                }
            }
        }