void GetOrganizationLists()
        {
            if (!File.Exists(orgList))
            {
                return;
            }

            string[] lines = File.ReadAllLines(orgList);

            bool lastLineWasWheelName = false;

            foreach (string line in lines)
            {
                if (String.IsNullOrWhiteSpace(line))
                {
                    continue;
                }

                string l = line.Trim();

                if (l.Contains("[") && l.Contains("]"))
                {
                    if (lastLineWasWheelName)
                    {
                        NativeWheel.WheelList.Remove(NativeWheel.WheelList.Last());
                    }

                    var wheel = new NativeWheel(l.Substring(1, l.Length - 2));
                    NativeWheel.WheelList.Add(wheel);
                    lastLineWasWheelName = true;
                    continue;
                }

                if (WheelListIsPopulated() && validStationNames.Any(s => s.Equals(l)))
                {
                    NativeWheel.WheelList.Last().stationList.Add(l);
                    lastLineWasWheelName = false;
                }
            }

            if (WheelListIsPopulated())
            {
                currentWheel = NativeWheel.WheelList[0];

                //foreach (var w in NativeWheel.WheelList)
                //{
                //    w.stationList.ForEach(x => Logger.Log(x, logPath));
                //}
            }
        }
        void OnTick(object sender, EventArgs e)
        {
            if (GTAFunction.HasCheatStringJustBeenEntered("radio_reload"))
            {
                UnhideAllStations();
                NativeWheel.WheelList = null;
                currentWheel          = null;
                GetOrganizationLists();
                loaded = true;
                Wait(150);
            }

            if (RadioNativeFunctions.IsRadioHudComponentVisible())
            {
                if (!loaded && Game.Player.CanControlCharacter)
                {
                    LogAllStations();
                    GetOrganizationLists();
                    loaded = true;
                }

                ShowHelpTexts();

                ControlWheelChange();

                if (Event_JUST_OPENED_OnNextOpen)
                {
                    OnJustOpened();
                }

                DisableNativeScrollRadioControls();

                Event_JUST_OPENED_OnNextOpen = false;
            }
            else
            {
                if (!loaded)
                {
                    return;
                }

                if (!Event_JUST_OPENED_OnNextOpen)
                {
                    OnJustClosed();
                    Event_JUST_OPENED_OnNextOpen = true;
                }
            }
        }
        void ControlWheelChange()
        {
            if (!WheelListIsPopulated())
            {
                return;
            }

            if (Game.IsControlJustPressed(2, ControlNextWheel))
            {
                currentWheel = NativeWheel.WheelList.GetNext(currentWheel);
                UpdateWheelThisFrame();
            }
            else if (Game.IsControlJustPressed(2, ControlPrevWheel))
            {
                currentWheel = NativeWheel.WheelList.GetPrevious(currentWheel);
                UpdateWheelThisFrame();
            }
        }