public void Refresh() { if (!_config.IsEnabled) { return; } if (_texturePool == null || _texturePool.Count == 0 || _constellation == null) { return; } DespawnAll(); var shuffledList = GenerateShuffledList(_texturePool, _constellation.TransformDataCollections.Count); //foreach pillow for (var i = 0; i < _constellation.TransformDataCollections.Count; i++) { var collection = _constellation.TransformDataCollections[i]; var options = new Pillow.PillowParams { TransformSetter = new AdvancedTransformSetter(collection.TransformData), Texture = shuffledList[i] }; Spawn(options); } }
public void MassSpawn(MassSpawnParams spawnParams) { if (spawnParams.Textures.Count == 0 || spawnParams.Amount == 0) { return; } for (int i = 0; i < spawnParams.Amount; i++) { var tSetter = new SimpleTransformSetter(new TransformData { Position = GetRandomVector3(spawnParams.AreaStart, spawnParams.AreaEnd), Rotation = Quaternion.identity, Scale = Vector3.one }); var options = new Pillow.PillowParams { TransformSetter = tSetter, Texture = spawnParams.Textures[Random.Range(0, spawnParams.Textures.Count)] }; Spawn(options); } }
private void Spawn(Pillow.PillowParams spawnParams) { if (!CanSpawn) { return; } var pillow = _factory.Create(); pillow.Init(spawnParams); _spawnedPillows.Add(pillow); }