public static float GetAxis(string name, int playerID = 0) { InputAction action = GetAction(playerID, name); if (action != null) { return(action.GetAxis(playerID)); } else { Debug.LogError(string.Format("An axis named \'{0}\' does not exist in the active input configuration for player {1}", name, playerID)); return(0.0f); } }
static float NormalAxisQuery(InputAction action, int playerID) { return(action.GetAxis(playerID)); }