public IngredientBlueprint clone() { IngredientBlueprint clone = new IngredientBlueprint(); clone.index = index; clone.name = name; clone.exactquality = exactquality; clone.stack = stack; clone.quality = quality; return(clone); }
private void loadPacks() { List <CustomFarmingPack> packs = new List <CustomFarmingPack>(); List <CustomFarmingPack> newPacks = new List <CustomFarmingPack>(); string machineDir = Path.Combine(Helper.DirectoryPath, folder); if (Directory.Exists(machineDir) && new DirectoryInfo(machineDir).GetDirectories().Length > 0) { PyUtils.loadContentPacks(out newPacks, machineDir, SearchOption.AllDirectories, Monitor); } machines = new List <CustomMachineBlueprint>(); Dictionary <string, string> toCrafting = new Dictionary <string, string>(); List <CustomFarmingPack> legacyPacks = new List <CustomFarmingPack>(); string legacyDir = Path.Combine(Helper.DirectoryPath, legacyFolder); if (Directory.Exists(legacyDir) && new DirectoryInfo(legacyDir).GetDirectories().Length > 0) { PyUtils.loadContentPacks(out legacyPacks, legacyDir, SearchOption.AllDirectories, Monitor); } legacyPacks.useAll(l => l.baseFolder = legacyFolder); newPacks.AddRange(legacyPacks); foreach (CustomFarmingPack lPack in newPacks) { if (!lPack.legacy) { packs.AddOrReplace(lPack); continue; } string lid = lPack.folderName + "." + lPack.fileName; bool exists = false; packs.useAll(p => exists = exists || p.machines.Exists(m => m.legacy == lid)); if (exists) { Monitor.Log("Skipped legacy machine " + lid + " because a new version was found.", LogLevel.Trace); continue; } CustomFarmingPack next = new CustomFarmingPack(); next.legacy = true; next.author = lPack.author; next.fileName = lPack.fileName; next.folderName = lPack.folderName; next.name = lPack.name; next.machines = new List <CustomMachineBlueprint>(); CustomMachineBlueprint legacyMachine = new CustomMachineBlueprint(); legacyMachine.id = 0; legacyMachine.pack = next; legacyMachine.category = lPack.CategoryName; legacyMachine.description = lPack.Description; legacyMachine.name = lPack.Name; legacyMachine.frames = lPack.WorkAnimationFrames; legacyMachine.pulsate = lPack.WorkAnimationFrames <= 0; legacyMachine.readyindex = lPack.ReadyTileIndex; legacyMachine.tileindex = lPack.TileIndex; legacyMachine.texture = lPack.Tilesheet; legacyMachine.fps = 6; legacyMachine.showitem = lPack.displayItem; legacyMachine.itempos = new int[] { lPack.displayItemX, lPack.displayItemY }; legacyMachine.itemzoom = lPack.displayItemZoom; legacyMachine.crafting = lPack.Crafting; if (lPack.StarterMaterial > 0) { IngredientBlueprint starter = new IngredientBlueprint(); starter.index = lPack.StarterMaterial; starter.stack = lPack.StarterMaterialStack; legacyMachine.starter = starter; } if (lPack.Produce != null && lPack.Produce.ProduceID <= 0) { legacyMachine.asdisplay = true; } if (lPack.Produce != null && lPack.Produce.ProduceID > 0) { legacyMachine.production = new List <RecipeBlueprint>(); legacyMachine.legacy = lid; Monitor.Log("Legacy:" + legacyMachine.legacy); RecipeBlueprint baseProduce = new RecipeBlueprint(); baseProduce.name = lPack.Produce.Name; baseProduce.index = lPack.Produce.ProduceID; baseProduce.colored = lPack.Produce.useColor; baseProduce.prefix = lPack.Produce.usePrefix; baseProduce.suffix = lPack.Produce.useSuffic; baseProduce.texture = lPack.Produce.Tilesheet; baseProduce.tileindex = lPack.TileIndex; baseProduce.time = lPack.Produce.ProductionTime; baseProduce.stack = lPack.Produce.Stack; baseProduce.description = lPack.Produce.Description; baseProduce.quality = lPack.Produce.Quality; List <int> materials = lPack.Materials.ToList(); baseProduce.materials = new List <IngredientBlueprint> { new IngredientBlueprint() }; baseProduce.materials[0].index = materials[0]; baseProduce.materials[0].exactquality = lPack.Produce.MaterialQuality; baseProduce.materials[0].stack = lPack.RequiredStack; if (lPack.SpecialProduce != null) { foreach (LegacySpecialProduce pnext in lPack.SpecialProduce) { RecipeBlueprint nextProduce = new RecipeBlueprint(); nextProduce.name = pnext.Name != null ? pnext.Name : baseProduce.name; nextProduce.index = pnext.ProduceID != -1 ? pnext.ProduceID : baseProduce.index; nextProduce.colored = pnext.uc ? pnext._useColor : baseProduce.colored; nextProduce.prefix = pnext.up ? pnext._usePrefix : baseProduce.prefix; nextProduce.suffix = pnext.us ? pnext._useSuffix : baseProduce.suffix; nextProduce.texture = pnext.Tilesheet != null ? pnext.Tilesheet : baseProduce.texture; nextProduce.tileindex = pnext.TileIndex != -1 ? pnext.TileIndex : baseProduce.tileindex; nextProduce.time = pnext.ProductionTime != -1 ? pnext.ProductionTime : baseProduce.time; nextProduce.stack = pnext.Stack != -1 ? pnext.Stack : baseProduce.stack; nextProduce.description = pnext.Description != null ? pnext.Description : baseProduce._description; nextProduce.quality = pnext.Quality != -9 ? pnext.Quality : baseProduce.quality; nextProduce.materials = new List <IngredientBlueprint>() { new IngredientBlueprint() }; nextProduce.materials[0].index = pnext.Material; nextProduce.materials[0].exactquality = pnext.MaterialQuality; nextProduce.materials[0].stack = lPack.RequiredStack; materials.Remove(pnext.Material); legacyMachine.production.Add(nextProduce); } } baseProduce.materials[0].index = materials.Count > 0 ? materials[0] : baseProduce.materials[0].index; materials.Remove(baseProduce.materials[0].index); baseProduce.include = materials.Count > 0 ? materials.ToArray() : null; legacyMachine.production.Add(baseProduce); } next.machines.Add(legacyMachine); packs.Add(next); } foreach (CustomFarmingPack pack in packs) { foreach (CustomMachineBlueprint blueprint in pack.machines) { blueprint.pack = pack; machines.AddOrReplace(blueprint); if (blueprint.production != null) { foreach (RecipeBlueprint recipe in blueprint.production) { recipe.mBlueprint = blueprint; } } else if (blueprint.asdisplay) { blueprint.pulsate = false; blueprint.production = new List <RecipeBlueprint>(); blueprint.production.Add(new RecipeBlueprint()); blueprint.production[0].index = 0; blueprint.production[0].time = (STime.CURRENT + STime.YEAR * 1000).timestamp; } CustomObjectData data = new CustomObjectData(blueprint.fullid, $"{blueprint.name}/{blueprint.price}/-300/Crafting -9/{blueprint.description}/true/true/0/{blueprint.name}", blueprint.getTexture(), Color.White, blueprint.tileindex, true, typeof(CustomMachine), (blueprint.crafting == null || blueprint.crafting == "") ? null : new CraftingData(blueprint.fullid, blueprint.crafting)); if (blueprint.forsale && (blueprint.condition == null || PyUtils.CheckEventConditions(blueprint.condition))) { new InventoryItem(new CustomMachine(blueprint), blueprint.price).addToNPCShop(blueprint.shop); } } } Monitor.Log(packs.Count + " Content Packs with " + machines.Count + " machines found.", LogLevel.Trace); }