示例#1
0
 public CGuiLevel2(CInfoLevelBase dto)
     : base(dto)
 {
     Dto.ListButton.Add(new CBusiButton(new CInfoButton(dto.Game.Content.Load<Texture2D>("Images/Button/sound"), new Vector2(0, CGlobalVariable.WINDOW_HEIGHT - 50))));
     Dto.Player = new CBusiPlayer(new CInfoPlayer(dto.Game, "player_2", new Vector2(400, 400), 5, 2, 5, 100));
     Dto.Background = new CBusiBackground(new CInfoBackground(dto.Game, "bg_level2_1", "bg_level2_2", 2));
     Dto.PointDestination = 10;
 }
 public CBusiLevelBase(CInfoLevelBase info)
     : base(info)
 {
     dto = info;
     lblScore = dto.Game.Content.Load<Texture2D>("Images/Label/lbl_score");
     lblLife = dto.Game.Content.Load<Texture2D>("Images/Label/lbl_life");
     posScore = new Vector2(10, 10);
     posLife = new Vector2(800, 550);
 }
示例#3
0
 public CGuiLevel1(CInfoLevelBase info)
     : base(info)
 {
     dto = info;
     dto.ListButton.Add(new CBusiButton(new CInfoButton(info.Game.Content.Load<Texture2D>("Images/Button/sound"), new Vector2(0, CGlobalVariable.WINDOW_HEIGHT - 50))));
     dto.Player = new CBusiPlayer(new CInfoPlayer(info.Game, "player_1", new Vector2(400, 400), 5, 2, 5, 1));
     dto.Background = new CBusiBackground(new CInfoBackground(info.Game, "bg_level1_1", "bg_level1_2", 2));
     dto.PointDestination = 1;
     dto.Boss = new CBusiBoss(new CInfoBoss(info.Game, "boss_1", new Vector2(400, 0), 5, 100, 100));
     MediaPlayer.Play(dto.Game.Content.Load<Song>("Sound/Background/1"));
 }