public override RandDirectionVectors32 GetDirectionVectors32(curandDirectionVectorSet set) { RandDirectionVectors32 vectors = new RandDirectionVectors32(); SafeCall(_driver.GetDirectionVectors32(ref vectors, set)); return(vectors); }
public curandStatus GetDirectionVectors32(ref RandDirectionVectors32 vectors, curandDirectionVectorSet set) { return(curandGetDirectionVectors32(ref vectors, set)); }
private static extern curandStatus curandGetDirectionVectors32(ref RandDirectionVectors32 vectors, curandDirectionVectorSet set);
public curandStatus GetDirectionVectors32(ref RandDirectionVectors32 vectors, curandDirectionVectorSet set) { return curandGetDirectionVectors32(ref vectors, set); }
public override RandDirectionVectors32 GetDirectionVectors32(curandDirectionVectorSet set) { RandDirectionVectors32 vectors = new RandDirectionVectors32(); SafeCall(_driver.GetDirectionVectors32(ref vectors, set)); return vectors; }