//Method to do a D rotation public void RegularD() { edges = RegularMoves.DEdges(edges); corners = RegularMoves.DCorners(corners); }
//Method to do a U rotation public void RegularU() { edges = RegularMoves.UEdges(edges); corners = RegularMoves.UCorners(corners); }
//Method to do an L rotation public void RegularL() { edges = RegularMoves.LEdges(edges); corners = RegularMoves.LCorners(corners); }
//Method to do an R rotation public void RegularR() { edges = RegularMoves.REdges(edges); corners = RegularMoves.RCorners(corners); }
//Method to do a B rotation public void RegularB() { edges = RegularMoves.BEdges(edges); corners = RegularMoves.BCorners(corners); }
//Method to do an F rotation public void RegularF() { edges = RegularMoves.FEdges(edges); corners = RegularMoves.FCorners(corners); }