示例#1
0
 public override void InitConfigList()
 {
     base.InitConfigList();
     this.graphicComponent.gameObject.name = "test2";
     config_list.Add(new Dictionary <string, object>
     {
         { "type", "InputItem" },
         { "desc", "KKK" },
         { "yes_callback", new Action(() => LogCat.LogWarning("KKK")) },
     });
 }
示例#2
0
文件: CsvData.cs 项目: uiopsczc/Test
        /// <summary>
        /// 保存
        /// </summary>
        public void Save()
        {
            if (dataDict != null)
            {
                string path = CsvConst.BasePath +
                              (this.filePath.Contains(".csv") ? filePath : string.Format("{0}.csv", this.filePath));
                List <string> columnNameList = GetColumnNames();
                string        columnName     = "";
                for (var i = 0; i < columnNameList.Count; i++)
                {
                    string column = columnNameList[i];
                    if (keyColumnNameList.Contains(column))
                    {
                        columnName += column + "(key)" + ",";
                    }
                    else
                    {
                        columnName += column + ",";
                    }
                }

                columnName = columnName.Substring(0, columnName.Length - 1);                 //去掉最后一个逗号
                StdioUtil.WriteTextFile(path, columnName, true);


                foreach (LinkedDictionary <string, string> lineDataDict in dataDict.Values)
                {
                    string rowValue = "";
                    for (var i = 0; i < columnNameList.Count; i++)
                    {
                        string column = columnNameList[i];
                        if (lineDataDict.ContainsKey(column))
                        {
                            rowValue += lineDataDict[column] + ",";
                        }
                        else
                        {
                            rowValue += ",";
                        }
                    }

                    rowValue = rowValue.Substring(0, rowValue.Length - 1);                     //去掉最后一个逗号
                    StdioUtil.WriteTextFile(path, rowValue, true, true);
                }

                LogCat.LogWarning("Save Finish");
            }
        }
示例#3
0
        public static void Test()
        {
            UIMessageBoxPanel panel = Client.instance.uiManager.CreateChildPanel(null, default(UIMessageBoxPanel));

            panel.InvokeAfterAllAssetsLoadDone(() =>
            {
                //panel.Show("Hello",null, "world2222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222222");
                List <Dictionary <string, int> > itemDictList = new List <Dictionary <string, int> >();
                for (int i = 1; i < 100; i++)
                {
                    itemDictList.Add(new Dictionary <string, int>()
                    {
                        { "id", 1 },
                        { "count", i }
                    });
                }

                panel.Show("Hello", "world", null, itemDictList, "确定1", () => { LogCat.LogWarning("hello"); }, "确定2",
                           () => { LogCat.LogWarning("world"); });
            });
        }
示例#4
0
        //只添加一个AnimationEvent到AnimationClip指定时间的上,然后触发的时候,调用strOnComplete方法(里面会调用eventCallbacks对应的方法(key:clipName + percentage)触发callBackList)
        //如何将Delegate作为参数   使用lamba表达式,()=>{} 作为参数要将该delegate设置为Callback等,如 (Action)((args)=>{LogCat.Log(args);})
        //例子: AddEvents((Action<string, string>)((a, b) => { LogCat.LogWarning(a+b);}), "TestAnimationClip", 1f,"aabbcc","ddff");
        public AnimEvent AddEvents(Delegate callback, string clipName, float percentage, params object[] callbackArgs)
        {
            clipEventDict.GetOrAddDefault(clipName, () => new List <string>());

            var eventKey         = GetEventKey(clipName, percentage);
            var hasEventCallback = eventCallbackDict.ContainsKey(eventKey);

            eventCallbackDict.GetOrAddDefault(eventKey, () => new List <DelegateStruct>());
            eventCallbackDict[eventKey].Add(new DelegateStruct(callback, callbackArgs));
            if (clipEventDict[clipName].FindIndex(a => a.Equals(eventKey)) == -1)
            {
                clipEventDict[clipName].Add(eventKey);
            }

            LogCat.LogWarning(clipEventDict[clipName].Count);

            for (var i = 0; i < clips.Length; i++)
            {
                var clip = clips[i];
                if (!clip.name.Equals(clipName))
                {
                    continue;
                }
                if (hasEventCallback)
                {
                    continue;
                }
                var animationEvent = new AnimationEvent();
                animationEvent.functionName    = onTriggerString;
                animationEvent.messageOptions  = SendMessageOptions.RequireReceiver;
                animationEvent.time            = clip.length * percentage;
                animationEvent.stringParameter = eventKey;
                clip.AddEvent(animationEvent);
            }

            return(this);
        }
示例#5
0
 public void GMTest()
 {
     LogCat.LogWarning("Hello,GMTest");
 }
示例#6
0
 /// <summary>
 /// 默认切面后处理
 /// </summary>
 public void Post_AOP_Handle()
 {
     LogCat.LogWarning("After :" + desc);
 }
示例#7
0
 /// <summary>
 /// 默认切面前处理
 /// </summary>
 public void Pre_AOP_Handle()
 {
     LogCat.LogWarning("Before :" + desc + " ");
 }